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Forums - Gaming - Bethesda just keeps getting away with releasing broken games and the let the fans do the fixing.

pokoko said:
BraLoD said:

It doesn't matter if it's on the same level of Unity, issues with the game seems to be a constant, reviews are pointing that, there clearly are problems with it, problems that have been coming with their games for what, a decade already?

For example, some reviews about Disgaea criticized it about the lack of big innovations within the format, the lack of a big visual boost, and things like that, scores showed that concern. Now with Bethesda games, there are technical issues going for a decade without fix, lack of a big graphical update on this game from previous generation, lack of big innovations within the format, yet scores and a good amount of claims are not reflecting it, things like that are clearly double standards.

Again, I can understand someone, even critics, loving the format and all that, but critics should not be choosing games, specially when it's clear it's from the same developer, to their likings where issues are not accounted like in the other games.

We can see they recognize the issues but not weight it on their scores, which is even worse, it's like it's something that's acceptable or even already expected from Bethesda games, so it's ok... and it's not, they should not receive a free pass on the scoring when others do not.

How do you know many of them didn't take points off?  And what do you want them to say?  "I love Fallout 4, I had a blast playing it despite what I felt were minor issues compared to the whole, so ... I'm going to give it a 70"?  You want them to recommend it with their text and then tell you not to buy it with their score?  

Do you really want reviewers to care more about not having "a big graphical upgrade" than about how much fun they had playing a game?

Why do people keep saying stuff like this? The graphcis ar enot the issue.The horrible design,many glitches and poorly optimized engine are the issue.The graphics just sit like a cherry on top of a pile of crap.Games should not be rated on fun anyway,because that is subjective,which is why reviews should be irrelevant.



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Some western devs think we're a bunch of fools....



Abun said:
pokoko said:
BraLoD said:

It doesn't matter if it's on the same level of Unity, issues with the game seems to be a constant, reviews are pointing that, there clearly are problems with it, problems that have been coming with their games for what, a decade already?

For example, some reviews about Disgaea criticized it about the lack of big innovations within the format, the lack of a big visual boost, and things like that, scores showed that concern. Now with Bethesda games, there are technical issues going for a decade without fix, lack of a big graphical update on this game from previous generation, lack of big innovations within the format, yet scores and a good amount of claims are not reflecting it, things like that are clearly double standards.

Again, I can understand someone, even critics, loving the format and all that, but critics should not be choosing games, specially when it's clear it's from the same developer, to their likings where issues are not accounted like in the other games.

We can see they recognize the issues but not weight it on their scores, which is even worse, it's like it's something that's acceptable or even already expected from Bethesda games, so it's ok... and it's not, they should not receive a free pass on the scoring when others do not.

How do you know many of them didn't take points off?  And what do you want them to say?  "I love Fallout 4, I had a blast playing it despite what I felt were minor issues compared to the whole, so ... I'm going to give it a 70"?  You want them to recommend it with their text and then tell you not to buy it with their score?  

Do you really want reviewers to care more about not having "a big graphical upgrade" than about how much fun they had playing a game?

Why do people keep saying stuff like this? The graphcis ar enot the issue.The horrible design,many glitches and poorly optimized engine are the issue.The graphics just sit like a cherry on top of a pile of crap.Games should not be rated on fun anyway,because that is subjective,which is why reviews should be irrelevant.

Are you unable to see the post I quoted for some reason?



Aeolus451 said:
Some western devs think we're a bunch of fools....

What do you mean by that?  Please, enlighten us with your wisdom about the serious business of playing videogames.



Abun said:
pokoko said:

 

Why do people keep saying stuff like this? The graphcis ar enot the issue.The horrible design,many glitches and poorly optimized engine are the issue.The graphics just sit like a cherry on top of a pile of crap.Games should not be rated on fun anyway,because that is subjective,which is why reviews should be irrelevant.

I can't tell if this is a sarcastic post or not, but isn't that the point of reviews? 



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PieToast said:
Abun said:
pokoko said:

 

Why do people keep saying stuff like this? The graphcis ar enot the issue.The horrible design,many glitches and poorly optimized engine are the issue.The graphics just sit like a cherry on top of a pile of crap.Games should not be rated on fun anyway,because that is subjective,which is why reviews should be irrelevant.

I can't tell if this is a sarcastic post or not, but isn't that the point of reviews? 


But what IS fun?  What is objectively fun?  I play games for a lot of reasons, like my own personal definition of fun for instance.  But I also play and recognize games that push boundaries to go where no games have dared to go and see if I would like or maybe even prefer that unfamiliar pathway.  At first I might not consider it fun, but later end up liking it more than games I currently considered fun.  Besides fun, I also play games to be attached to the story and hopefully feel a sense of poignancy.  Everybody has their reasons.

As for reviews, It's much easier to point out objective cons rather than pros.  FPS dipping for instance (although imo not that big a deal until it hits a certain level).  On the other hand what about too many similarities to switch gears a little?

 I'm hearing that Fallout 4 has too many similarities to Fallout 3 from some reviews.  You can easily prove similarities  or cut and pasted designs as a flaw.  It doesn't matter if people are ok with it, I believe I said this before either in this thread or another thread recently but games should not be getting away with that; regardless of release windows..

You can copy and paste OoT, SMB3, Fallout 3, Oblivion, Halo, God of War, Gears and so on with a new coat of paint and people will still enjoy them and consider them fun for forever.  But if we're going by the integrity of a game and as contenders against other games, it should be considered lazy and be counted against.  After all, we're looking at so many different developers work and comparing them all.  You can't have this one game from this one established series get ridiculously high scores even if there's  a slightly new mechanic here or there.  If the experience is too similar, then it should be taken into consideration.  

The game can be your own personal GOTY if you feel that strongly about it as a professional reviewer getting paid to review games, but you have to do your job first and dot your i's and so forth.

Please note this isn't simply a rant on Fallout 4 per se, just in general about some series' that impressed people at one point and now hardly change keep getting the same high reviews and plenty of awards for minimal thought in game design effort.



Lube Me Up

Yes and as you can see developers can keep doing this because people keep accepting it like its "normal"
Or "its not broken"

Its broken asaf and i wont buy it.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

BraLoD said:

That's the difference between being a professional critic and a fan.

I can perferctly understand someone telling me Fallout 4 is amazing, that's the GOTG to them, that it was an amazing experience or things like that, what I don't want to see are professional critics doing it while not doing their job as it should have been done. Sure, they can love it as well, but how can they score it a 9.5 for example, which is basically perfect, considering one of the most wide scoring ranges were scores have 20 layers (a XX/20) it's a 19/20, so they are telling me that despite the game lacking innovations from previous games, a graphical quality that don't feel evolved from last generation games of them or on par with what the system can provide and with a big history of several bugs coming from games that like from a decade without them fix it, they are even infamous because of that already, that's only missing a point? And that is without even going through the gameplay, story, story telling, music, etc. When several other games having just one of those issues miss more points than that? It could pass if it was a pattern with most games, but it definitely is not, several games don't have this easy of a time when they have any kind of this issues.

Don't want to take anything away from Fallout, just that some reviewers are not weighting this on a fair ground compared to what happen to other games.


The whole is more than the sum of its parts.



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

It's cool, I'll buy it used after all the updates which fix stuff like that.



Hmm, pie.

John2290 said:
I can't even play the game I bought. It has crashed during install three times now after getting into the 60-70s. That's 30 minutes each time. I stuck the game in two hours ago and have been trying to get it to install since. Got such a fuggin headache now. Argh. Stupid Bethesda.

What system?