A game 60-100+ hours! Then again, I'm an RPG kind of person so games I play tend to be long 

The perfect game length | |||
| less than 5 hours | 2 | 0.78% | |
| 5-10 hours | 17 | 6.64% | |
| 10-20 hours | 101 | 39.45% | |
| Over 20 hours? | 83 | 32.42% | |
| Over 9000!! (aka infinite replay) | 8 | 3.13% | |
| Jeez, I don't know. I just want to have fun. | 45 | 17.58% | |
| Total: | 256 | ||
A game 60-100+ hours! Then again, I'm an RPG kind of person so games I play tend to be long 

Pavolink said:
You should play Okami, it's around that length. |
I downloaded yesterday for Wii, now need to find time to play it.:)
I prefer replayability over game length.
Nights Into Dreams, Soul Calibur 2, and Hearthstone are a short game, but the replayability was so high I played it over and over again.
"And everyone's Kickstarter has merit." - Malory Archer

Well, in the 8 and 16 bit days, I routinely paid $40-$60 for NES, Genesis and SNES games. I don't think any of them lasted more than a few hours. Probably 7 or 8 at the most. But most of them were absolutely joyful experiences. It's amazing to me that games have to be longer than 20 hours to be worth it these days. To me, that's a long-ass time to play a game!
Short and sweet is how I like my games and I'll gladly pay top dollar for a short, amazing experience as opposed to a game that has me bored half-way through and wishing it would end. My attention span usually drops off after 5-10 hours. 20 is typically my limit - after that, I have to put the game down for a few months and come back to it.
I'm probably just old and cranky. Time for my nap.
It'll be awhile before I figure out how to do one of these. :P
| zelmusario said: Well, in the 8 and 16 bit days, I routinely paid $40-$60 for NES, Genesis and SNES games. I don't think any of them lasted more than a few hours. Probably 7 or 8 at the most. But most of them were absolutely joyful experiences. It's amazing to me that games have to be longer than 20 hours to be worth it these days. To me, that's a long-ass time to play a game! Short and sweet is how I like my games and I'll gladly pay top dollar for a short, amazing experience as opposed to a game that has me bored half-way through and wishing it would end. My attention span usually drops off after 5-10 hours. 20 is typically my limit - after that, I have to put the game down for a few months and come back to it. I'm probably just old and cranky. Time for my nap. |
Yep. Games are super hard with limited lives and sometimes, no saves but if you found one you were good at or if you used a cheat, the would last virtually no time. We would rent a game like Final Fight, Streets of Rage, Bad Dudes or something on a Friday and be looking at credits by bed time! And these games would retail for $50!
| d21lewis said: They say size doesn't matter. That's what I HEAR they say, anyway. I'm well endowed. But what about when it comes to video games? I've been kicking video game ass and taking video game names since the 80's. Some games would take YEARS to beat. Other games wouldn't last a weekend. Hell, some games that I'd consider classics (ie: Starfox 64) had me looking at the end credits in total satisifaction after an hour or two. So what's the perfect game length? I'm a grown man with a full time job, a child, and a girlfriend. I don't have the time to grind to level 99 in Final Fantasy to take on Ruby Weapon anymore. I'm happy with a few hours of "Holy crap, this is awesome" compared to a few hours of "Holy crap, this is awesome--with a side of filler". Respawning enemies, repetitive grinding, and a lot of the things that you have to do to become good at a game just don't appeal to me, nowadays. But I'm just me. I'm the guy that still hasn't finished The Order 1886 or Vanquish--two games that I highly enjoyed but are considered criminally short. They weren't short enough for me and my attention span! I'm the guy that got bored with GTAV and looked at a game like Red Dead Redemption like it was going to be a chore to complete. I'm the guy that would LOOOOOOOVE it if Metal Gear Solid V was just eight hours long. This isn't about me. It's about YOU!
...oh, and it's kinda about Halo V, too. |
It's not the quantity but quality. I don't care if the game is 200 hours in length if it's not good or I don't have time to play it. The games that get the most playtime anyway are the games that are played in short bursts, no matter the length.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.
$40 = 40 hours. $60 = 60 hours. My "worth" gauge.
Depends on the genre. And quality of the game.
Racing - 20+hrs for 80% completion- Only the Forza series manages this.
RPG - 30-50hrs for 100% completion - Something like Mass Effect or Deus Ex is perfect. Witcher or Skyrim are time wasting games for me.
Action/adventure/stealth - 10hrs - Uncharted fit this bill. If its longer, thats great too, like TLOU or Alien Isolation which are around 16hrs for me.
Action/adventure sandbox - 20+hrs - Assassins Creed games and Dying Light can take well over 30hrs for 90% completion.
TPS - 8hrs MAX with addictive online - Halo is perfect for this.
FPS - 8hrs MAX with addictive online - Gears if perfect for this.
Whats unacceptable is sub 6 to 10 hours with ZERO online or ZERO reputability. Order, Vanquish, Bulletstorm, , Fable games etc.

If you had asked me 10 years ago, I would have said 20+ hours. Back then I had more time and less money, so I wanted to get the most out of each game. At that time RPGs were my favourite genre.
Now, being married with kids, 8 - 10 hours is perfect. It's about all I have time for. Last generation I skipped games like Skyrim, because I knew I would never finish it.
On Halloween, I played Infamous: Festival of Blood (after I put the kids to bed). I loved that I could easily finish it in one sitting.