| Hankoney said: I don't understand the logic: -If anything, not making a game at all is the only time it is anti-consumer - Making a game, but limiting it to one platform is very much pro-consumer, because consumers will finally get the game they have been asking for. It might be anti-specific-platform, but the game still exists and the consumers are welcome to switch to the platform that has their games. |
what's hard to understand?
Game A was coming to systems X Y and Z
Deal gets made
Game A no longer coming to systems Y and Z
That is anti-consumer, "welcome to switch to the platform that has their games" doesn't excuse it, because, as i've said multiple times, in instances where the game was originally going to release on the other platforms too, for the gamers of the platforms that then, lose out because of the deal, are victims of anti-consumer practices.
It doesn't make any difference to the players on the platform that eventually gets the game, it's done specifically to force a user to move to the platform of the holder that limited the release of the previously multiplatform game to that system alone.
If the game was exclusive all along, then indeed it would be a case of nothing done wrong, and not anti-consumer, but for instances where the game had originally been revealed to release on a particular system then an exclusivity deal changed that, that's anti-consumer, pro-manufacturer.









