episteme said:
No, the developers of a PS3 emulator said that even if they had an emulator that perfectly mimics a PS3, running commercial games at acceptable speeds would still be impossible due to the processing power of consumer grade CPUs. |
I really doubt that is the case. The CBE isn't that different or more powerful than the Xenos except for the issue of having the emulated SPEs to work properly. It's what they call the SPU runtime system that causes the most significant issues(though my explanation before came from what I remembered reading a while ago so it might be a litte shit), for emulators try to reproduce how the system responds to sofware, not how it precisely works. Nobody really knows yet how powerful your PC will need to be to run it (it's even on their FAQ page). Insofar the hardware requirements in terms of x86 instruction sets are actually less than those being used on X360 emulation.
As for the specs that I mentioned before, for Wii-U and X360, those are more or less based on the few games who already do run on acceptable framerates on similar hardware.








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