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Forums - Gaming - Apple A9X: The Mobile Processor That Outperforms a Wii U?

Pemalite said:
Eddie_Raja said:

Haha that extra bandwidth IS going to use in 4K and will make a massive difference in a year or two when it is actually utilized.  Just look at the 7970 vs the 680 for an example.  At first everyone acted like the extra bandwidth in the 7970 was wasted, but once games actually started needing to feed that much information it got pathetic - so pathetic that a 7970 pretty much matches a 780 now.

Not to mention that the ESRAM isn't even much faster than the GDDR5 the PS4 is using.  Usually this special RAM is like 2-4x faster (Or more), but its not evn 50% faster.  In fact it is slower than the 10MB of ESRAM in the Xbox 360.


I already game at resolutions higher than 4k. (7680x1440 eyefinity to be exact.)

And I have four Radeon R9 290's in crossfire. Before that, Triple Radeon 7970's. Before that... Radeon 6950's unlocked into 6970's.
And I will likely buy into AMD's Fury successor on the 1x node.
Guess where I see the largest performance increase? It's not overclocking my GPU Ram. 

And this is where we will have real beef. I owned a launch 7970, and taking the VRAM from 1250-1800 saw a massive 15% boost from that alone.  In fact the VRAM (% wise) made just as big a difference as the core in 1080p.

With my old 765m overclocking the VRAM made a BIGGER difference than the core.

 

I won't doubt that the Fury X is an unbalanced card, because it clearly is.  But the PS4 is equal to about an R9 370, and that card has VRAM that is about aws fast as the PS4 - and it needs it buddy.  The X1 is massively bandwidth starved compared to its closest desktop counterpart (Performance wise) - the 7770.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

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Eddie_Raja said:
Pemalite said:


I already game at resolutions higher than 4k. (7680x1440 eyefinity to be exact.)

And I have four Radeon R9 290's in crossfire. Before that, Triple Radeon 7970's. Before that... Radeon 6950's unlocked into 6970's.
And I will likely buy into AMD's Fury successor on the 1x node.
Guess where I see the largest performance increase? It's not overclocking my GPU Ram. 

And this is where we will have real beef. I owned a launch 7970, and taking the VRAM from 1250-1800 saw a massive 15% boost from that alone.  In fact the VRAM (% wise) made just as big a difference as the core in 1080p.

With my old 765m overclocking the VRAM made a BIGGER difference than the core.

 

I won't doubt that the Fury X is an unbalanced card, because it clearly is.  But the PS4 is equal to about an R9 370, and that card has VRAM that is about aws fast as the PS4 - and it needs it buddy.  The X1 is massively bandwidth starved compared to its closest desktop counterpart (Performance wise) - the 7770.


That's your problem.
You are only comparing it to a vanilla 7770 and you are only gaming at 1080P. ;)

And this says otherwise:









Sorry to say. But proof says otherwise.

I also did a few benchmarks on the 6900 series for fatslob a long time ago on this forum, where I unlocked the shaders and overclocked and did memory overclocks and such. But that was a more balanced chip.
Here is a copy-paste of that:

Well. Some benchmarks, not exactly what you asked for, constrained for time and it took 2 hours to do just Crysis. :P
Anyway, Shaders locked and unlocked:
http://i.imgur.com/HWFB5ZR.gif
http://i.imgur.com/AL2nX6V.gif

ONTO THE NUMBERS!
Locked Shaders:
Core: 800mhz | Memory: 1250mhz (Stock)
Average FPS: 33.74
Minimum FPS: 27.56
Max FPS: 40.32


Core: 840mhz | Memory: 1250mhz
Average FPS: 34.63
Minimum FPS: 27.62
Max FPS: 40.43


Core: 800mhz | Memory: 1300mhz
Average FPS: 34.07
Minimum FPS: 27.89
Max FPS: 40.43


Unlocked Shaders:
Core: 800mhz | Memory: 1250mhz (Stock)
Average FPS: 34.86
Minimum FPS: 27.63
Max FPS: 41.87


Core: 800mhz | Memory: 1300mhz
Average FPS: 34.93
Minimum FPS: 28.17
Max FPS: 41.41


Core: 840mhz | Memory: 1250mhz
Average FPS: 35.91
Minimum FPS: 29.69
Max FPS: 42.42


Core: 840mhz | Memory: 1300mhz
Average FPS: 36.32
Minimum FPS: 29.57
Max FPS: 43.47

Interesting thing, with unlocked pixel shaders, 5% core clock, 4% memory clock, you can achieve almost a 10% improvement.




www.youtube.com/@Pemalite

Pemalite said:
walsufnir said:


Semantics. :P

Casual/indie games should have no problem with 4k though, but they would likely have no problems on the Xbox either. :P

Miyamotoo said:

Like I wrote, I don't think we will see DS device again. All points that they completely abandoning Wii and DS concept and making something completely new, Iwata said "brand new concept".

Well. There is zero reason for the DS concept to be completely abandoned in order to back NX does it?
The 3DS is still selling fairly well isn't it? And making cash? No reason why the successor shouldn't, provided they don't have any negative perceptions at it's launch. (I.E. 3D giving headaches fiasco and price.)

In Business it is always wise never to put all your eggs in one basket, I don't see why Nintendo wouldn't release a WiiU and 3DS successor rather then hedging all their bets on a product which may not gain any traction.



DS concept is completely dead on 3DS (same like 3D), it was good and new concept on DS, but this gent doesn't have any use. 3DS is selling good beacuse of good games not beacuse DS or 3D.

Beacuse this gen with Wii U and 3DS will worst Nintendo gen in sales.



spemanig said:
Miyamotoo said:

Yes we saw gamepad in patents, and we didnt see any DS. I really can't see any DS device because its dead.


We haven't seen any DS patents because there haven't been any patents for a handhelds system yet. Only applications. And you're seriously saying dual screens are dead when the Wii U sold 1/5th of the 3DS and is still keeping the gamepad in its successor? Are you joking?

Actually, all those patents would be for handheld system, at least two of them are for handheld look devices.

DS concept is completely dead on 3DS (same like 3D), it was good and new concept on DS, but this gent doesn't have any use. 3DS is selling good beacuse of good games and suport not beacuse DS or 3D.



Basically if you really think about it, with Wii U, what Nintendo was actually trying to do was create a portable console.

It just wasn't possible in 2012 to have a mobile chip fit into the controller that could power the graphics.

By 2016 it will be possible, arguably it already is.

So yeah I think NX will be primarily a portable console with a screen. And I think they'll have one other new idea, maybe a new type of control or form factor design that encourages people to come together and gather around the portable console. That's pretty much what Nintendo loves to do is have family/friends/kids come together. 

So maybe some control play mechanic where you really want to invite someone to join you and play, and you can move it around the house or take it outside. 

Then they can take that chip and release just a vanilla console with no screen/battery for really, really cheap if they want or they could vice-versa scale it up for a pricier console, that would be the other SKU which would share most of the same games.

Graphics being a moderate bump from the Wii U.



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Soundwave said:

Basically if you really think about it, with Wii U, what Nintendo was actually trying to do was create a portable console.

It just wasn't possible in 2012 to have a mobile chip fit into the controller that could power the graphics.

By 2016 it will be possible, arguably it already is.

So yeah I think NX will be primarily a portable console with a screen. And I think they'll have one other new idea, maybe a new type of control or form factor design that encourages people to come together and gather around the portable console. That's pretty much what Nintendo loves to do is have family/friends/kids come together. 

So maybe some control play mechanic where you really want to invite someone to join you and play, and you can move it around the house or take it outside. 

Then they can take that chip and release just a vanilla console with no screen/battery for really, really cheap if they want or they could vice-versa scale it up for a pricier console, that would be the other SKU which would share most of the same games.

Graphics being a moderate bump from the Wii U.

Actually Nintendo with Wii U want to have DS and in same time users to have tablet that can use for other things too.

A am pretty sure Nintendo will keep Wii U concept between NX home console and NX handheld, using NX handheld like Wii U gamepad for NX home console.



Performancewise wise Yes
But gaming wise no



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Miyamotoo said:
Soundwave said:

Basically if you really think about it, with Wii U, what Nintendo was actually trying to do was create a portable console.

It just wasn't possible in 2012 to have a mobile chip fit into the controller that could power the graphics.

By 2016 it will be possible, arguably it already is.

So yeah I think NX will be primarily a portable console with a screen. And I think they'll have one other new idea, maybe a new type of control or form factor design that encourages people to come together and gather around the portable console. That's pretty much what Nintendo loves to do is have family/friends/kids come together. 

So maybe some control play mechanic where you really want to invite someone to join you and play, and you can move it around the house or take it outside. 

Then they can take that chip and release just a vanilla console with no screen/battery for really, really cheap if they want or they could vice-versa scale it up for a pricier console, that would be the other SKU which would share most of the same games.

Graphics being a moderate bump from the Wii U.

Actually Nintendo with Wii U want to have DS and in same time users to have tablet that can use for other things too.

A am pretty sure Nintendo will keep Wii U concept between NX home console and NX handheld, using NX handheld like Wii U gamepad for NX home console.

I think Nintendo kinda needs to learn something -- 90% of gamers aren't going to pay $500 for Nintendo hardware. 

That's basically what they're charging now to have people play both, it's not really surprising even most Nintendo fans (80%) say a resounding no to buying a console to play the same franchises after already having the handheld. 

I feel a portable console is their best bet. Can beam games to the TV when at home, but can be moved anywhere and has a new hook that when moved around encourages people to come and gather around it and play together (I have no idea what that would be).

They may make other SKUs from the core chipset as time goes, but I think that will be the central device of the whole NX, everything else will be secondary. Just my feeling. Would be a pretty radical change, but change is good. 



Soundwave said:
Miyamotoo said:
Soundwave said:

Basically if you really think about it, with Wii U, what Nintendo was actually trying to do was create a portable console.

It just wasn't possible in 2012 to have a mobile chip fit into the controller that could power the graphics.

By 2016 it will be possible, arguably it already is.

So yeah I think NX will be primarily a portable console with a screen. And I think they'll have one other new idea, maybe a new type of control or form factor design that encourages people to come together and gather around the portable console. That's pretty much what Nintendo loves to do is have family/friends/kids come together. 

So maybe some control play mechanic where you really want to invite someone to join you and play, and you can move it around the house or take it outside. 

Then they can take that chip and release just a vanilla console with no screen/battery for really, really cheap if they want or they could vice-versa scale it up for a pricier console, that would be the other SKU which would share most of the same games.

Graphics being a moderate bump from the Wii U.

Actually Nintendo with Wii U want to have DS and in same time users to have tablet that can use for other things too.

A am pretty sure Nintendo will keep Wii U concept between NX home console and NX handheld, using NX handheld like Wii U gamepad for NX home console.

I think Nintendo kinda needs to learn something -- 90% of gamers aren't going to pay $500 for Nintendo hardware. 

That's basically what they're charging now to have people play both, it's not really surprising even most Nintendo fans (80%) say a resounding no to buying a console to play the same franchises after already having the handheld. 

I feel a portable console is their best bet. Can beam games to the TV when at home, but can be moved anywhere and has a new hook that when moved around encourages people to come and gather around it and play together (I have no idea what that would be).

They may make other SKUs from the core chipset as time goes, but I think that will be the central device of the whole NX, everything else will be secondary. Just my feeling. Would be a pretty radical change, but change is good. 

True, because that's why NX will have cheaper prices, NX home around $250 and handheld around $150-200.

I agree that hybrid device would be best bet currently.



I guess we're going to get some really high fidelity Farmville games. *sigh*



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