Forums - Gaming Discussion - Sega Almost Licensed The Technology That Went Into The Virtual Boy

JRPGfan said:
kljesta64 said:
dont worry VR will flop again sega so be careful


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

its also important for people to realize that what we are getting now isnt REAL VR thats what ppl will say 50 years in the future.



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Ka-pi96 said:
huh, they made a very good decision in turning that down. Would have ended them as a console maker much much earlier!


maybe their only good decision ever...



kljesta64 said:
JRPGfan said:


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

its also important for people to realize that what we are getting now isnt REAL VR thats what ppl will say 50 years in the future.


The only way that happends is if we figour out how to put a cable into our brains, and translate things back and forth.

Like in the Matrix.

 

That isnt happending in 50years time.

Even if it does, I dont want to game that way.

This current level of VR we have now, is real VR (not just a 3D effect like virtual boy was = that was never real VR).

It is as good VR as we re likely to ever see (atleast in our life times).



kljesta64 said:
JRPGfan said:


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

its also important for people to realize that what we are getting now isnt REAL VR thats what ppl will say 50 years in the future.

Yeah, the current stuff isn't real VR either. Would be kinda cool if it was, but no strapping a tv to your head is not virtual reality no matter how many people claim it is.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

It's not really fair to blame the technology of "Massachusetts-based Reflection Technologies"... From what I understand it was far more impressive than what was offered in the Virtual Boy, but it proved enormously expensive so they had to strip it down to the red and black, not-actually-VR mess we know today.



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Duh, of course you were right in turning it down!



                
       ---Member of the official Squeezol Fanclub---

So even Sega knew it was a bad deal



Ka-pi96 said:
JRPGfan said:
disolitude said:
Man I love Tom Kalinske. Such a cool cat.

Se lets recap:

1. Sega talked to SGI first and turned them down, hence they went to nintendo to make n64
2. Sega talked to Sony after they parted ways with nintendo and they agreed on a joint console idea, but Sega of Japan turned them down
3. Sega talked to 3DO for a console but turned them down
4. Sega talked to Virtual Boy people as well but turned them down also

Sega then released the mess that was the Saturn.

W
T
F
!


1) Thats unlucky. N64 turned out great for nintendo.

Yeah but largely because it had Mario, Zelda & Rare. So even if Sega had made an N64 like console unless Nintendo decided to release their games on it instead of having their own console it still would have been a failure and mostly forgotten about by now.

Not true at all. 

Sega was no slouch with game development. Sony didn't know jack shit about game development in 1995 and they won that gen by having a powerful easy to develop for console that attracted 3rd party development. They didn't have zelda and mario as well...

Sega was going to make a CD based system and with n64, they could have had a powerful and easy to develop system with a CD drive that would have attracted devs much more so than the Saturn. 

Most importantly, Sega of America would have never made the 32X if either Sony or SGI deal was accepted by Sega of Japan. It's only after SOJ turned everything down and said its Saturn on bust did Sega of America freak out and make the 32X to keep the Genesis alive for as long as possible. They knew Saturn was going to blow donkey penis. 



kljesta64 said:
dont worry VR will flop again sega so be careful

This, pretty much. 



Ka-pi96 said:
kljesta64 said:
JRPGfan said:


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

its also important for people to realize that what we are getting now isnt REAL VR thats what ppl will say 50 years in the future.

Yeah, the current stuff isn't real VR either. Would be kinda cool if it was, but no strapping a tv to your head is not virtual reality no matter how many people claim it is.

Your fooling your eyes and brain's perception of where it is.

You move your head, the perceptions of the game world move accordingly.

 

Thats atleast "part" of the VR experiance.

Sure you dont "feel" when things poke you with a stick, ingame, you dont smell & taste food ingame.

 

But do you honestly want to play a game where those things happend? a cable strait into your brain? or a chip implant that fools your senses completly?

 

To me, fooling 1-2 of your senses (sight & ears) is enough to call it "Real" VR.

I dont need to experiance pain (feeling) or taste/smell in a game.