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Forums - Gaming Discussion - Sega Almost Licensed The Technology That Went Into The Virtual Boy

Man I love Tom Kalinske. Such a cool cat.

Se lets recap:

1. Sega talked to SGI first and turned them down, hence they went to nintendo to make n64
2. Sega talked to Sony after they parted ways with nintendo and they agreed on a joint console idea, but Sega of Japan turned them down
3. Sega talked to 3DO for a console but turned them down
4. Sega talked to Virtual Boy people as well but turned them down also

Sega then released the mess that was the Saturn.

W
T
F
!



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disolitude said:
Man I love Tom Kalinske. Such a cool cat.

Se lets recap:

1. Sega talked to SGI first and turned them down, hence they went to nintendo to make n64
2. Sega talked to Sony after they parted ways with nintendo and they agreed on a joint console idea, but Sega of Japan turned them down
3. Sega talked to 3DO for a console but turned them down
4. Sega talked to Virtual Boy people as well but turned them down also

Sega then released the mess that was the Saturn.

W
T
F
!


1) Thats unlucky. N64 turned out great for nintendo.

2) That was not so smart, look at where the Playstation is today.

(anyone else wonder what a sega & sony, together made console would look like?)



Wow. If they liscensed it, they would probably be dead by now.



dont worry VR will flop again sega so be careful



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

To think that Sega could've ended on the worst note possible with consoles.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

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kljesta64 said:
dont worry VR will flop again sega so be careful


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

 

This is the "modern" day Virtual Boy:

 

 

 

"dont worry VR will flop again sega so be careful"

Im pretty sure your going to be proved wrong, with time.



JRPGfan said:
kljesta64 said:
dont worry VR will flop again sega so be careful


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

its also important for people to realize that what we are getting now isnt REAL VR thats what ppl will say 50 years in the future.



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

Ka-pi96 said:
huh, they made a very good decision in turning that down. Would have ended them as a console maker much much earlier!


maybe their only good decision ever...



kljesta64 said:
JRPGfan said:


Virtual boy wasnt real VR.  <--- its Important people actuall realise this.

It was actually Steroscopic 3D (in red+blue) ment to simulate 3D effects.

its also important for people to realize that what we are getting now isnt REAL VR thats what ppl will say 50 years in the future.


The only way that happends is if we figour out how to put a cable into our brains, and translate things back and forth.

Like in the Matrix.

 

That isnt happending in 50years time.

Even if it does, I dont want to game that way.

This current level of VR we have now, is real VR (not just a 3D effect like virtual boy was = that was never real VR).

It is as good VR as we re likely to ever see (atleast in our life times).



It's not really fair to blame the technology of "Massachusetts-based Reflection Technologies"... From what I understand it was far more impressive than what was offered in the Virtual Boy, but it proved enormously expensive so they had to strip it down to the red and black, not-actually-VR mess we know today.