- Nintendo is working hard to pull videos from YouTube of Super Mario World levels that don’t contain any input from human players
- Nintendo appears to be aiming at “tool-assisted speedruns.”
- these speedruns are facilitated by ROMs, or backups of the original title that can be found on popular gaming websites, or passed from one person’s computer to the other
- it appears that the Nintendo is taking issue on copyright as speedruns don't include the original cartridges or original online products.
- a look at the gaming giant’s website shows that it is “illegal to download and play a Nintendo ROM” on the Internet, and that players may have optimistically misconstrued reports about how “backup copies” are legal for those who own the original versions
- Boston Globe, noted speedrunner Alex Losego points to the possibility that recently released Super Mario Maker may be a catalyst in Nintendo's pulling speedruns away from YouTube, he said:
“I think it is stupid of them to go after (time-assisted speedruns), but then again they have every right to do so,” he said. “And yes, I think this has everything to do with Super Mario Maker being released recently.
“Seeing how the game is a great hit, my guess is that they don’t want people to stumble upon videos that cross the fuzzy legal line (TASes, hacks, etc.) when they search for the new game. I wouldn’t be surprised if this ‘attack’ is only temporary — take down videos in between the game’s release and this holiday season (the time where most copies of Super Mario Maker will be sold).”
- Boston Glober argues that speedrunners have been instrumental in pushing the relevance of classic games and introducing them to younger gamers.
- Writer Jesse Singal opined that the issue is a “classic case of corporate culture versus Internet culture,” where the former is against the above mentioned forms of hacking, while the latter believes that there is a greater good being done through speedruns and such. He concluded by calling the initiatives as “petty” on Nintendo’s part, adding that the company is “not getting it” with regards to the benefits of speedrunning.
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1








