| TheWPCTraveler said: Make the platform as powerful and as cheap as possible and hope Sony takes the bait. Desperately make your system as attractive as possible to third-parties, like cutting your share of the revenue from third-party sales to well below that of PS (they're more or less a first-party software juggernaut, anyway, so any lost revenue would be most likely negligible) Hope the gimmick works. But, ultimately, pull off a bid to make Sony release a PS5 by 2018. Nintendo needs to make Sony burn through its cash haul, and fast. Nintendo can't burn through its cash forever. |
I don't think the power race between hardware manufacturers can continue forever. The bigger and more complex games become, more time, resources and people will take to make (I know there are ways to cheapen the production, but time and human resources aren't infinite). If third parties can't release enough AAA games per year to make the investment worth it, some might go to the other extreme and start releasing dozens upon dozens of small cheap mobile and PC games. Sony won't be on a hurry to jump to the next gen the way Nintendo is, so their hardware will be there for a long time.











