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Forums - Gaming - Why does Sony refuse to support the PS Vita anymore. If they did could it make a comeback?

DerNebel said:

Jesus Christ, can we stop this shit finally? Every couple weeks we get someone crying for Sony to support the Vita. F-U-C-K the Vita. It is dead and that is a good thing, it was nothing but a huge waste of resources and I want Sony to not ever waste any more resources on a freaking handheld again. Because everything a Sony handheld represents is a gimped version of their consoles. Yes I know that it's portable and you can use it anywhere, but I'm absolutely certain that handhelds are still for the majority used at home. People bitch that the PS4 has no games and Sonys first party is way behind on supporting that device, if the freaking Vita didn't exist then the PS4 would at this point likely already have a game by Sony Bend and Guerilla Cambridge as well as 1 or 2 more games from Sony Japan, Tearaway would have hit the PS4 way earlier as well.

Stop clamoring for Sony to do something for the Vita.


OK, so speculative-Vita talk should be looked down, because Vita is a dead sex machine and PS4 will become a better console because of it.

 

I'll keep on playing games on my Vita and stay interested about the future.



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Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

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Sony can not support the Vita, because the Vita has multiple input methods. Vita is a highly capable mobile device that offers more than a simple multitouch screen. Therefore Vita is more limited than Smartphones, and it can never be more than just a gaming toy. It is for this reason that Sony has turned its back on Vita, and puts its focus on the extremely limited Xperia line of products. Due to the Xperias limited input methods, it is a much more versatile device. Thanks to the limitations of the Xperia lines multitouch only input method, this means Xperia products can perform a much wider variety of tasks, and that is what consumers are looking for.

If can you see that the paragraph above is some of the illogical and ignorant BS ever spewed, then you should be able to see the misfortune of the Vita. Vita is a device that wipes the floor with all of these other multitouch devices. Thanks to its additional inputs, the Vita far exceeds everything else in the mobile space, with only the 3DS running with it. Unfourtunatly for both devices, gamers have deeed that Portables can never be anything more than what I stated above. If any company trys to go beyond that, and capture a larger marketshare to try and build a userbase that developers will be comfortable with, these gamers are willing to excommunicate them. These people refuse to make a phone call, browse the web, look at facebook, use an e-reader, follow a diet / helth program, or pay their bills on a game device, because that is not what it was made for.

So where do these peope go instead. Not to another game platform, nope, if portables are going to do all of that stuff then forget them, they give up gaming all together. Why? Because phones where made for paying bills, looking at the web, checking facebook, reading e content, paying bills, and following health plans.

That is why Sony no longer invests in the Vita. They don't know how tk make it acceptable for a game device to be used in the same manner as a smartphone or PC. Micosoft can't figure it out as Xbox One has showed, and to this point Nintendo really hasn't tried. This is why Vita fan not make a comeback either. Unless Sony can solve the mystery of why a games first platform can not do more, the future of moblie games is dead. Even more sad, is the same thing is coming for consoles. That is why both MS and Sony are fighting to try and convince people to use their consoles for more. If they can't, then gaming at home will have the same fate as mobile gaming.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

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10/03/2010 

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FloatingWaffles said:

Isn't the fact that the PS Vita is selling so poorly BECAUSE of how Sony isn't putting any more first party games on it? This is something that i've been thinking for a while now.  If the reason Sony doesn't want to support the PS Vita anymore is because of how poorly it is selling, shouldn't they only have themselves to blame for that because of how they don't support it anymore? 

 

Vita has Sony support around first 2 years but Vita was still sell bad, than Sony simply pull out whole support.



mornelithe said:

I think at present the priority is getting their heavy hitters onto PS4.  Polyphony should in no way split their resources to making a Vita game, mainly because it would be a different engine than the PS4 one (It's hard to scale when the resource disparity is that large).  Same with GoW, though LBP wouldn't really pose an issue, I don't think.  

After GT7 and GoW are finished, sure, dedicated folks to it, but right now the PS4 is leading Sony's charge, no reason to lose sight of that, to prop up something that's kind of a money pit.  Don't get me wrong, the Vita is a great idea, and I like the tech myself...but, a handful of people on boards, don't equal a profitable business model.


I don't see why it would be a problem.  Sony Santa Monica didn't develop the GoW games for PSP - it was outsourced.  Exact same thing could happen here.

Same with GT.  I mean, it would be even less of a job - all you'd need is a studio to port the assets over from GT5/6 and get it running decently on the console.  Polyphony need not lift a finger beyond giving them the original code.



Kresnik said:
mornelithe said:

I think at present the priority is getting their heavy hitters onto PS4.  Polyphony should in no way split their resources to making a Vita game, mainly because it would be a different engine than the PS4 one (It's hard to scale when the resource disparity is that large).  Same with GoW, though LBP wouldn't really pose an issue, I don't think.  

After GT7 and GoW are finished, sure, dedicated folks to it, but right now the PS4 is leading Sony's charge, no reason to lose sight of that, to prop up something that's kind of a money pit.  Don't get me wrong, the Vita is a great idea, and I like the tech myself...but, a handful of people on boards, don't equal a profitable business model.


I don't see why it would be a problem.  Sony Santa Monica didn't develop the GoW games for PSP - it was outsourced.  Exact same thing could happen here.

Same with GT.  I mean, it would be even less of a job - all you'd need is a studio to port the assets over from GT5/6 and get it running decently on the console.  Polyphony need not lift a finger beyond giving them the original code.

Would probably be fine for GoW, but Kaz doesn't strike me as the kind of person to be hands off on even a port.  GoW really isn't as big a deal as GT either.  Not even remotely close, really



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I just wish that Sony who seems to just wanna be done with the Vita would quite releasing more and more patches/updates try farther block hacking/homebrew! The Vita when fully hacked is gonna make one heck of an emulator machine just like the PSP!



mornelithe said:

Would probably be fine for GoW, but Kaz doesn't strike me as the kind of person to be hands off on even a port.  GoW really isn't as big a deal as GT either.  Not even remotely close, really


You're probably right, but maybe it's time to clamp down and start acting like the boss with some of these creators :P



Focus on PS4 and PS Now, the best thing for them to do with the Vita is remove its exclusive library entirely and lateralize it with the PS4 and PS Now, essentially making it a PS4 mini.

They could turn it it into PS4's version of a gamepad except it would be standalone. That way they could guarantee support with minimal expense



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Kresnik said:
mornelithe said:

Would probably be fine for GoW, but Kaz doesn't strike me as the kind of person to be hands off on even a port.  GoW really isn't as big a deal as GT either.  Not even remotely close, really


You're probably right, but maybe it's time to clamp down and start acting like the boss with some of these creators :P

Personally, I'm fine with giving PD complete and utter autonomy (though, probably take lessons from Evolution for network compatibility).  



mornelithe said:

Personally, I'm fine with giving PD complete and utter autonomy (though, probably take lessons from Evolution for network compatibility).  


Really?  Up to 2005 I'd agree with you wholeheartedly, but their decision making since then has seemed pretty terrible.

They have competition from Turn 10 now, who make games quicker, better and on more relevant platforms too.