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Kresnik said:
mornelithe said:

I think at present the priority is getting their heavy hitters onto PS4.  Polyphony should in no way split their resources to making a Vita game, mainly because it would be a different engine than the PS4 one (It's hard to scale when the resource disparity is that large).  Same with GoW, though LBP wouldn't really pose an issue, I don't think.  

After GT7 and GoW are finished, sure, dedicated folks to it, but right now the PS4 is leading Sony's charge, no reason to lose sight of that, to prop up something that's kind of a money pit.  Don't get me wrong, the Vita is a great idea, and I like the tech myself...but, a handful of people on boards, don't equal a profitable business model.


I don't see why it would be a problem.  Sony Santa Monica didn't develop the GoW games for PSP - it was outsourced.  Exact same thing could happen here.

Same with GT.  I mean, it would be even less of a job - all you'd need is a studio to port the assets over from GT5/6 and get it running decently on the console.  Polyphony need not lift a finger beyond giving them the original code.

Would probably be fine for GoW, but Kaz doesn't strike me as the kind of person to be hands off on even a port.  GoW really isn't as big a deal as GT either.  Not even remotely close, really