By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Should EA continue to ignore Nintendo?

Sorry but you don't go from holding hands on stage and "unprecedented support" to "we are not making games on Wii U because they don't sell" in 6 month period when you really haven't give then console any launch titles that justified million seller.

Something definitely went down however we will never know what it is.

Even Sony had more support before one console left the gate, so how can you back something where the PS3 struggled last gen by starting slow over Wii's successor? Obviously EA wanted to be on the Wii U bandwagon and shit hit the floor.



 

 

Around the Network

Not sure If anyone has posted this yet But I remember Emily rogers wrote a very good piece on this which I think everyone should read
http://www.psu.com/forums/archive/index.php/t-308327.html



What does it matter? EA is EA



spemanig said:
Eh. Like, if the NX is successful, they'll be back. They don't have anything against Nintendo outside of a lackluster product that didn't sell.


I think they do. It's not just the fact that WIIU has sold poorly. However if NX is successful, I have no doubt that they're going to support it. Money talks.  



killerbeed said:
Not sure If anyone has posted this yet But I remember Emily rogers wrote a very good piece on this which I think everyone should read
http://www.psu.com/forums/archive/index.php/t-308327.html

I alluded to it earlier but, yes, EA and Nintendo have very rarely seen eye-to-eye.  I think EA has zero faith in being able to sell games on Nintendo systems unless they have a massive installed base behind them.  Part of that is because of the audience but the other part, the part that bothers many third-party publishers, is that Nintendo has historically done very little to push sales for anything but their own software.  The rise of Playstation and Xbox gave publishers and developers alternatives that were willing to work with them for mutually beneficial results.

I don't know that EA wants Nintendo to fail, exactly, but I am pretty sure that they think it's much more advantageous for them if Playstation or Xbox is the market leader.



Around the Network

EA should at LEAST put their sports games on it... seriously



[Switch Friend code: 3909-3991-4970]

[Xbox Live: JissuWolfe]

[PSN: Jissu]

Nintendo has burnt bridges with the way it handled 3rd parties and it doesn't help that nintendo home consoles generally sell bad compared to the competition. Of course, the wii was the exception but I doubt that NX (if a home console) could replicate that kind of success. EA doesn't really lose anything by ignoring nintendo. Nintendo's next home console has to prove itself a worthwhile platform to put games on for any 3rd party publisher.



EA's games do almost always tend to sell less on Nintendo platforms. Even during the GameCube era where EA and Nintendo collaborated to put Mario/friends into EA games and the GameCube logo was featured at the end of EA TV ads (rather than PS or XBox) ... sales of EA games that gen on the GCN were still poor comparatively.

Like lets take August 2005:


PS2 = 253,000
GBA = ~180,000
PSP = 167,000
XBX = 134,000
NDS = ~100,000
GCN = 53,000

Software NPD Sales

1. PS2. Madden NFL 06 - 1,461,380
2. XBX. Madden NFL 06 - 682,665

3. PS2. NCAA Football 06 - 121,553
4. XBX. Tom Clancy's Ghost Recon 2: Summit Strike - 94,889
5. NDS. Nintendogs: Dachshund and Friends - 81,979
6. GBA. Pokemon Emerald - 81,239
7. GCN. Madden NFL 06 - 80,939
8. NDS. Nintendogs: Labrador and Friends - 67,285
9. XBX. Delta Force: Black Hawk Down - 62,273
10. NDS. Nintendogs: Chihuahua and Friends - 60,463
11. GBA. Dragon Ball GT: Transformation - 60,141
12. XBX. NCAA Football 06 - 59,063
13. XBX. Darkwatch - 51,952
14. PS2. Lego Star Wars - 50,557
15. PS2. Delta Force: Black Hawk Down - 47,844
16. NDS. Advance Wars: Dual Strike - 44,293
17. PSP. Midnight Club 3: DUB Edition - 41,980
18. PS2. Destroy All Humans! - 40,988
19. PS2. Charlie and the Chocolate Factory - 37,796
20. PS2. Medal of Honor: European Assault - 36,127


Pretty massive difference in sales. Go back a year earlier and it's the same story

August 2004 NPD:

1. (PS2) MADDEN NFL 2005 - 1,112,588 - $54,142,420
2. (XBX) MADDEN NFL 2005 - 509,100 - $25,103,580

3. (PS2) ESPN NFL 2K5 - 448,433 - $8,897,210
4. (PS2) MADDEN NFL 2005 C.E. - 395,811 - $23,390,230
5. (XBX) ESPN NFL 2K5 - 311,359 - $6,165,545
6. (XBX) T.CLANCYS BLACK ARROW - 158,218 - $6,157,931
7. (PS2) SPIDER-MAN 2: THE MOVIE - 129,492 - $6,076,589
8. (PS2) NCAA FOOTBALL 2005 - 94,559 - $4,687,620
9. (XBX) HALO - 88,488 - $2,652,439
10. (GCN) MADDEN NFL 2005 - 87,404 - $4,307,765



If they can't make money on Nintendo platforms, then they should continue on what they are doing now.

Harsh, but that is the reality of things



killerbeed said:
Not sure If anyone has posted this yet But I remember Emily rogers wrote a very good piece on this which I think everyone should read
http://www.psu.com/forums/archive/index.php/t-308327.html

TLDR: EA cares about making money and Nintendo is bad at making EA money so EA doesn't support Nintendo consoles, including the Wii U. No conspiracy. No hidden meaning. Just money.

Like I already said.