I was referring to the original smash bros. Also, would splatoon get a free pass if the balancing is broken because it's not a traditional shooter? Would splatoon get a free pass if it only had 2 maps to choose from? Would it get a free pass if the online mode was glitchy and laggy? Would it get a free pass for low local multiplayer content? The answer is no. Many other shooters get flak for these things. People aren't exactly praising microsoft for no coop in halo 5. Every game gets shit on if it has locked on disk dlc. You can't just say "but splatoon is unique" as a cop out and reviewers know this.
Yes , I am talking about a feature (local coop) that games should have. For all the shit cod gets, I actually admire how they added local multiplayer, and I'm also looking forward to the zombies mode (something that was unnecessary but a great and substantial addition).
If a game doesn't get local coop, then I expect it to be replaced with something substantial, like a character rpg tree in destiny, or a huge world to explore in metroid prime. What does splatoon have to make not only equal to the previously mentioned games, but better (to be gotg)?
Wonderful 101 had an abysmal tutorial, and looking back taking the time to figure stuff out is what made the game unenjoyable. Platinum games shouldn't expect every user to research moves in order to enjoy the game. Some people are into that, but not everyone is. some people just don't give a rats ass and want to enjoy the game from the get go. If wonderful 101 decides to ignore that fact, then it deserves to have the low sales and reviews that it did get. You can't just say that everyone who didn't like the game sucked.
You are using voice chat as argument that it's crucial to being competitive as the game currently proves it's not needed to be competitive as the game functions in a different manner you're only now shifting your argument to it being an option because you're at a dead end right now on a game you don't own and haven't played fully. Right now people are playing the game competitively just fine, most of the complaints are from, surprise people who don't own the game. Only reason for VC is really to chat to friends in a custom game.
Balance, online and glitches are not genre defining problems they're general problems across all games, you're arguing genre specific standards against a game that's far different to other games in the genre this is were your comparisons are falling flat. A game that is unique doesn't have to adhere to standards of games it's not trying to be like simple as that, Metroid Prime didn't need to adhere to other shooters, Smash didn't need to adhere to other fighters, MK didn't need to adhere to other racers because their approaches were going for something completely different. Splatoon has sold mainly to people who don't like shooters much like Smash and MK sell to people who aren't normally fond of fighters and racers, this flat out says that their way of doing things is effective for what they're aiming for and the approach is doing something that other games in the genre aren't so why should they adhere to those games.
Sorry but it sounds like you sucked at W101, it may be a bitter pill to swallow but it sounds like you weren't very good at it, W101's tutorial is no diffferent from Bayonetta or any other action title, what is different is that in a game like Bayonetta 2 you can get through by simply mashing the attack button and pressing dodge and end up thinking you're actually good. W101 is technical down to your inputs and what's going on onscreen, you can't mash attack and dodge in this game and that's why you feel the tutorial is worse it's a case of the game just being more punishing difficulty wise and taking no prisoners because it's a game only for a player who consistently practices to improve their skill and grasp the mechanics not those who aren't up to scratch and give up. You fall in the latter sadly.