| Boutros said: As I have said the painting part of Splatoon is hardly what makes it good, I think, so all those weapons that rely on painting the map feel more like a chore to me. And I agree that the real good thing about Splatoon is the switch between an Inkling and a squid. But that's why I suggested to try Transformers (War for Cybertron or Fall of Cybertron) which are one of the most underrated games from last-gen. It has the same mechanic of changing between forms (robot to vehicle in this case). Y'all shoud try them on Steam once they're on sale. |
Painting is what makes Splatoon good because it's the anchor of the mechanics in the game on top of turning the game into a territorial base game, half the strategy is utilizing your squid form well and that only happens if a player marks key positions like walls and vantage points, ink refills your weapons which can only happen in squid form, spreading ink charges your special weapon which can turn the tide in seconds, it's far more then switching forms.
Try playing the ranked battles at a high level.









