midrange said:
More than half of the games you mentioned are developed by Nintendo or aided by Nintendo. Of course those games are gonna look pretty when you have the actual console maker there to help you squeeze out better performance for your game. Have you ever considered the fact that most of those games have built a custom engine for the Wii u to be able to play them? Custom engines are great because the squeeze benefits from the customized wii u. Unreal Engine 3 has probably not been optimized for the Wii u as it has for the PS3 and Xbox 360. The only people who have used UE3 on the Wii u either dropped support (Warner bros) or continue to make games with bad graphics (Devils third). pretty games can be a factor of gpu performance, not cpu performance. Just like how mario kart 8 drop in frame rate with more than two people, the more computations that the cpu has to deal with, the less it can focus on performance (lowering the fps). Slightly mad studios as an example said that their game looks great, mostly because their resolution is where it needs to be (thanks to a semi-decent gpu), it was the fps that was killer (thanks to a poor cpu). Way to look at possibilities and facts before calling a dev ignorant and lazy. Clearly every other third party is plotting a conspiracy against Nintendo. |
Do you really think this was an issue for Mighty No. 9 though? If so, how much of a drop in performance do you think Wii U owners can expect when compared to the other platforms?








