Article on main page says shovel knight is coming to retail, so no.
Can a game be AAA WITHOUT retail though? Some PC games must be pushing it nowdays, console not just yet.
AAA games are retail games Agree or disagree? | |||
| Yes | 12 | 23.53% | |
| no | 31 | 60.78% | |
| Fuck you Bell. I'm gonna... | 8 | 15.69% | |
| Total: | 51 | ||
Article on main page says shovel knight is coming to retail, so no.
Can a game be AAA WITHOUT retail though? Some PC games must be pushing it nowdays, console not just yet.
| Nettles said: Article on main page says shovel knight is coming to retail, so no. Can a game be AAA WITHOUT retail though? Some PC games must be pushing it nowdays, console not just yet. |
No Sorry, Star Citizen is just a AA game
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m
It's more about marketing budget than development budget.
Bofferbrauer said:
Since many PC games have ditched physical versions entirely by now, do you think these games are not AAA anymore? On the other side of the spectrum, Minecraft got a physical release, Shovel Knight will get one too, and many Kickstarter games had an option for a physical version. So are they AAA now too? By your definition, they do, but really they don't. As you can see, your argument is flawed. AAA is supposed to mean big budget games (and implied to mean high quality, but that doesn't turn out to be true rather often these days) and has nothing to do directly with retail versions. Indirectly though, it does: Only games with a big budget can afford to go full retail. In other words, you are naming the effect as the cause, inverting the causality. |
You picking apart my agruement. shovel knight is as kickstarted game. it's clearly indie. Its just geting a retail release. I don't really count kickstarted games either. You know the only reason you get a physical release is because they they are trying new ways to get people involved.
Pc games weren't really part of what I was targeting. Almost all pc games are released digital now. That market is impossible to tell. My focus was mainly the console market. Not the pc market. Please don't bring the pc into this mess.
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Over 10 year ago was about quality, now it's about budget. Blame publishers for describing their games in development as."AAA". Then the mindset slowly shifted from quality to budget.

| ednice said: Did you seriously like that anime? |
Of course. It was awesome
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Bell_Cranel said:
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I highly doubt Demon Souls cost less than 10 million
And yes, I can say Tales of Vesperia is not AAA
AAA is just about how many recycled formulas you can fit into one game. The more are there, the more As.
Angelus said:
I highly doubt Demon Souls cost less than 10 million And yes, I can say Tales of Vesperia is not AAA |
Demon souls probably cost like 15 to 20 million. I'd still say that's AAA. Tales of vesperia had a big budget for a tales game considering they pulled budget away from tales off symphonia dawn of the new world.
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