Bofferbrauer said:
Since many PC games have ditched physical versions entirely by now, do you think these games are not AAA anymore? On the other side of the spectrum, Minecraft got a physical release, Shovel Knight will get one too, and many Kickstarter games had an option for a physical version. So are they AAA now too? By your definition, they do, but really they don't. As you can see, your argument is flawed. AAA is supposed to mean big budget games (and implied to mean high quality, but that doesn't turn out to be true rather often these days) and has nothing to do directly with retail versions. Indirectly though, it does: Only games with a big budget can afford to go full retail. In other words, you are naming the effect as the cause, inverting the causality. |
You picking apart my agruement. shovel knight is as kickstarted game. it's clearly indie. Its just geting a retail release. I don't really count kickstarted games either. You know the only reason you get a physical release is because they they are trying new ways to get people involved.
Pc games weren't really part of what I was targeting. Almost all pc games are released digital now. That market is impossible to tell. My focus was mainly the console market. Not the pc market. Please don't bring the pc into this mess.
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