The Fury said:
I don't understand how people can say the ATB is dated when FF12, 13, it's sequels and FF14 all used it or a variation anyway. We cannot say is the ATB is dead until a game is made properly with it again and SquEnix just are not doing that. You know, traditional 2D platforming in this modern gaming 3D era is dated too yet you don't see developers changing the very basis of that gameplay to fit modern times. They just make new games.
I'm still wondering why people want a remake of an FF game but not have tha ATB. You want a game with FF15 gameplay, play that, you want Crisis Core, play that. FF7 should remain with FF7 gameplay. But then I don't want any extended Universe story involved in FF7, either, leave Crisis Core prequel stuff and DoC sequel stuff out of FF7, it was fine on it's own, still is. Added lore does not help the story at all. |
ATB isn't like 13, and 12 is very far away from ATB and more in-line with MMOs. I haven't played XIV, but there hasn't been a single player ATB battle system since IX.
The ATB system as it worked in 7 was pretty simplistic. Spamming 'Attack' with the odd 'Cure' was fine for most battles and with all the characters except Aerith where you had to use magic for her to really influence a fight.
I quite liked FFX's turn-based approach to battles as it was quite strategic once you got into it. I think a modern variant of that with some form of real-time positioning and control could work.
As for the 2D vs 3D platform comparison, they're two different genres with two different ways of playing. JRPGs have experimented with plenty of different battle systems that show ATB just isn't needed in the modern day. I'd much rather they moved it forward with more interesting ideas then the system as it was in the original.
As for the lore, I think it's fine to add extras as long as they're optional and don't interfere with the main storyline. The odd 30 minute dungeon or added item to give a nod to some of the characters from outside the main game aren't going to damage the core story.