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Forums - Nintendo Discussion - Official Metroid Thread - Samus is back!

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Would you mind if Prime 4 has more casual friendly elements?

Yes, it'd help open up th... 1 1.64%
 
No, it'd hurt the core gameplay. 3 4.92%
 
Undecided/See results 0 0%
 
Total:4
Alkibiádēs said:
MohammadBadir said:
PixelPerfect said:
Can anyone give me a recommendation (or whether to stay away from) Metroid 2? I've got some extra coins on my Club Nintendo account and I was thinking I might try and pick it up.

Save yourself the headache and just play AM2R.
Metroid 2 has aged very badly IMO, It just isn't fun nowadays.

Nintendo should have just remade Metroid II instead of giving us Metroid: Federation Force.

Fusion is probably my favorite game in the series, only GBA game that ever made me scared! It did a better job than horror games. I really want to see a sequel to know how the story progresses.

Yeah, I'm with you on everything. Though a Metroid: Super Mission also would've been nice.



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MohammadBadir said:
Alkibiádēs said:
MohammadBadir said:
PixelPerfect said:
Can anyone give me a recommendation (or whether to stay away from) Metroid 2? I've got some extra coins on my Club Nintendo account and I was thinking I might try and pick it up.

Save yourself the headache and just play AM2R.
Metroid 2 has aged very badly IMO, It just isn't fun nowadays.

Nintendo should have just remade Metroid II instead of giving us Metroid: Federation Force.

Fusion is probably my favorite game in the series, only GBA game that ever made me scared! It did a better job than horror games. I really want to see a sequel to know how the story progresses.

Yeah, I'm with you on everything. Though a Metroid: Super Mission also would've been nice.

Like Super Metroid you mean?

I played it for the first time on the Wii VC but gave up on it quickly, I found the whole world lay-out very confusing and I sucked at the bosses (I'm bad at 2D Metroid games). It has a great ending sequence though (which I looked up on youtube). I liked Fusion more because it was better/faster paced and it had a greater narrative/atmosphere. Not to mention better controls...

And call me a graphics whore, but I didn't like the graphics at all! Fusion and Zero Mission have imo aged much better.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Did we get a ton of new Prime 2 fans here or did somebody spam the poll?

Anyways, I'm thinking about making a hacked Metroid game, like say Metroid 3.5 or Metroid 5 out of Fusion's ROM, thing is, I'm not sure if I'd want to start something like that and stop midway because I'm notorious for starting stuff and not finishing them,



Alkibiádēs said:

Like Super Metroid you mean?

I played it for the first time on the Wii VC but gave up on it quickly, I found the whole world lay-out very confusing and I sucked at the bosses (I'm bad at 2D Metroid games). It has a great ending sequence though (which I looked up on youtube). I liked Fusion more because it was better/faster paced and it had a greater narrative/atmosphere. Not to mention better controls...

And call me a graphics whore, but I didn't like the graphics at all! Fusion and Zero Mission have imo aged much better.

Yeah I'm with you on that, I'd take Fusion and Zero Mission over Super Metroid anyday! Thing is, Super Metroid is a lot more popular :-/
The GBA being 32-bit really helped them make games that're much smoother than SNES games, while also somehow looking as good/better in some cases.
I can't go back to Super's floaty as heck controls after playing Fusion and especially Zero Mission. That's why I want them to remake Super, lol.



MohammadBadir said:
Did we get a ton of new Prime 2 fans here or did somebody spam the poll?

Probably people from dark VGChartz found the portal to our light VGChartz and picked Prime 2. :)



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Maybe Samus herself hacked into the polls with her visor. :p

Although she should have picked Fusion! Maybe it was too scary for her as well.



"The strong do what they can and the weak suffer what they must" - Thoukydides

I played the original, Super Metroid and Metroid Fusion. Never could really get into the original, I'm afraid, it's just too 'basic'. Should play Zero Mission, but I don't really want to on Virtual Console, I want a good boxed GBA copy instead. Which sadly is hard to find for a decent price.

Super Metroid and Fusion are both amazing though, and I have both in Smeags's end of the year top 50 thread. I rate Fusion just a bit higher though, and as such is my favorite Metroid game, because of it's story. While the non-linearity of Super Metroid is great, I like the structuring of Fusion better.



More information on Federation Force:

Wired is the latest outlet to have published an article with commentary from Nintendo producer Kensuke Tanabe. Tanabe discussed Metroid Prime: Federation Force in-depth, including how it’s more than just a shooter, bits about the story (and how it’s important to Prime’s overall plot), how it’s players’ “first chance to actually see Samus in-game”, and more. He also again touched on wanting to continue the Prime series after the ending of the third game.
Read on below to read up on what Tanabe said. You can also find Wired’s full article here.
– Tanabe sees himself as an outsider
“I was trained to look at [Metroid] from a different perspective. I’d never seen anything that focused on the Galactic Federation against the Space Pirates. I thought that would be an interesting idea to explore.”
– Tanabe says the game isn’t just about playing matches of Blast Ball for victory on the space pitch
On one of the planets players will visit…
“On one of them, there will be research that the Federation has to conduct, and they get to the planet thinking it’s an abandoned place that the Federation used to use before, but they find out that the Space Pirates have been using that place to plot something against the Galactic Federation. Creating the ultimate weapon.”
– Tanabe doesn’t want the game’s missions to be just a series of firefights against enemies
– That’s what Next Level Games came up with at first.
“Their idea of first-person shooting games is to have a lot of targets to go through. I also wanted, instead of having an abundance of enemies to shoot around, to have more time to be able to get used to the controls.”
“There’s one mission where you have a railway with carts on top of it, and your mission will be to push that from beginning to end. The point of this mission will be to avoid the magnetic force against you to get the carts onward to the goal, and there you have the Space Pirates spawn to add to that, to be in your way.”
“It’s not just about bringing [enemies] that are clever, but also focusing on other ideas that I could implement in the game to make things a little trickier and more challenging for players to go through a single mission.”
– This is when Next Level had its a-ha moment
“We’re not just creating a first-person shooter game, we’re creating a Nintendo game.”
– Tanabe’s desire to create a first-person shooter type game where beginners and advanced players could play together is where “Blast Ball” came from
“If you have this huge target, this huge ball in the middle of the field, it would make it easier to learn aiming and control skills.”
– In the game’s story mode, Blast Ball comes as a replacement for a standard “tutorial” type level
– Tanabe says he isn’t in charge of Metroid as a whole
– Nintendo producer Yoshio Sakamoto leads the way on Metroid
On wanting to continue the Metroid Prime story after the third game…
“Are you familiar with the ending of Prime 3? You might remember the scene where Samus gets on the ship and you see the planets, but after that, there’s another ship that lands in that place. That was actually Sylux, who appeared in Metroid Prime Hunters. In my mind, I still have that idea where Sylux is going after Samus. So to continue that story is something I’d love to work on.”
On where Federation Force fits in and how it’s sort of like The Avengers…
“Just to watch the movie Avengers to see what it’s all about, I watched the single [movies] that focused on each hero. While there has been some negative feedback, this is something that will be very important in the plot, the whole idea of the Prime universe.”
“So far, all the games have been focused on you as a player being Samus. This is your first chance to actually see Samus in-game, through your own eyes. There will definitely be a chance for you to meet with her in the game.”
“When [other Nintendo employees] see the games I create, they might be unique, and people may not agree with them.”
– They ultimately let him run with it, because they know Tanabe delivers quality
“Otherwise, I wouldn’t be able to make games that focus on Tingle.”

http://nintendoeverything.com/metroid-prime-ff-not-just-an-fps-important-plot-meeting-samus-more-talk-of-wanting-to-continue-after-prime-3-more/



http://www.gamnesia.com/news/metroid-prime-federation-force-is-very-important-to-the-plot-two-missions-r#.VZRSqflVhBd

Don't know 'bout you guys, but I'm excited :P



MohammadBadir said:
http://www.gamnesia.com/news/metroid-prime-federation-force-is-very-important-to-the-plot-two-missions-r#.VZRSqflVhBd

Don't know 'bout you guys, but I'm excited :P

I don't understand why Nintendo wants to build off the plot of Hunters and Federation Force. No one played or will play these games. Fans will be confused once a real Metroid game comes out (if ever).



"The strong do what they can and the weak suffer what they must" - Thoukydides