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Forums - Nintendo - Would PS4 like performance be enough for Nintendo NX?

Ps4 performance with a $250 price tag and an awesome launch lineup, yes.

But seriously, Nintendo should shoot for $250 at all costs. No more than $200(preferably $170) for the handheld. I think the Wii u has proven that Nintendo absolutely needs that price advantage above all else.



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Trunkin said:
Ps4 performance with a $250 price tag and an awesome launch lineup, yes.

But seriously, Nintendo should shoot for $250 at all costs. No more than $200(preferably $170) for the handheld. I think the Wii u has proven that Nintendo absolutely needs that price advantage above all else.


The problem with this is by the time late 2016/2017 rolls around the PS4 itself might be in that price range too. So it won't be cheap, it'll just be similar to the other two, just without the hundreds of games both will have by then. 

This was kinda the issue with the $99 GameCube ... yes that sounds cheap ... but then you realize the PS2 was $179.99 and played DVDs with more games and you can begin to see why not a ton of people were swayed. 



Depends when NX releases but 2017 or later, then no. At least 1,5 times more powerful than PS4 and releasing at $299 should be very much doable in 2017. And that's the very minimum...



I cannot imagine toilet-free life.

Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

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I don't see what PS4+ power is going to gain Nintendo, most of their franchises aren't super graphic intense games so it's kinda a waste for Nintendo and I don't see the mainstream, western developers releasing games on for Nintendo or them performing well even with a PS4.5 level console.



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marioboy2004 said:
Soundwave said:


Well the other thing I would say to that is maybe Nintendo really doesn't have ambitions of "winning" the console war. They simply want to make a nice sized profit. 

Unifiying the platforms should ease some of the software release they have though. 

Here are reasons for acquiring more talent (i. e. monolith, next level, intelligent studios, gamefreak, Rare, Retro studios)

1. It would strengthen the nintendo brand by having "exclusives" that are unique to the company purchased i.e. street fighter, megaman, resident evil, monster hunter, devil may cry, bayonetta, 

2. It would fill the void or droughts due to selling Rare and losing 3rd parties to sony/xbox

3. It would widen appeal and in turn may create more "nintendo" fans and more system and game sales.

4. newly acquired studios games may be a gateway "drug" to nintendo properties 

5. newly acquired studios would help nintendo with inhouse games and HD DEVELOPMENT

6. Will help develop for either unified or two separate systems

In summary, acquiring more talent (developers) will kill multiple birds with ONE STONE!  I dont see how nintendo cant profit from THis


I think that if Nintendo is serious about going head-to-head with Sony and they want to acquire another company then it should be a company like Square Enix.  Companies like Sega and Capcom just have too many of the same type of mascots that Nintendo already has and Platinum and Atlus are already making lots of games for Nintendo platforms.  That said, if Nintendo could wrestle away franchises like Final Fantasy and Kingdom Hearts from Sony, that would definitely do some damage to Sony and would show other 3rd parties that Nintendo is a serious contender again.

Of course, if Nintendo is going with a "new concept" for the NX and isn't directly competing with Sony, none of this may apply. (only time will tell)  



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Illusion said:
marioboy2004 said:

Here are reasons for acquiring more talent (i. e. monolith, next level, intelligent studios, gamefreak, Rare, Retro studios)

1. It would strengthen the nintendo brand by having "exclusives" that are unique to the company purchased i.e. street fighter, megaman, resident evil, monster hunter, devil may cry, bayonetta, 

2. It would fill the void or droughts due to selling Rare and losing 3rd parties to sony/xbox

3. It would widen appeal and in turn may create more "nintendo" fans and more system and game sales.

4. newly acquired studios games may be a gateway "drug" to nintendo properties 

5. newly acquired studios would help nintendo with inhouse games and HD DEVELOPMENT

6. Will help develop for either unified or two separate systems

In summary, acquiring more talent (developers) will kill multiple birds with ONE STONE!  I dont see how nintendo cant profit from THis


I think that if Nintendo is serious about going head-to-head with Sony and they want to acquire another company then it should be a company like Square Enix.  Companies like Sega and Capcom just have too many of the same type of mascots that Nintendo already has and Platinum and Atlus are already making lots of games for Nintendo platforms.  That said, if Nintendo could wrestle away franchises like Final Fantasy and Kingdom Hearts from Sony, that would definitely do some damage to Sony and would show other 3rd parties that Nintendo is a serious contender again.

Of course, if Nintendo is going with a "new concept" for the NX and isn't directly competing with Sony, none of this may apply. (only time will tell)  

They literally have described the NX as a "new concept" already. 

Nintendo isn't interested in competing directly with MS/Sony, I think that's more than abundantly clear. What their fans want and what their own internal corporate company politics are also are two very, very, (very) different things many times. Just because fans enjoy their games, doesn't mean they have any idea how Nintendo actually thinks on things corporately. 



Trunkin said:
Ps4 performance with a $250 price tag and an awesome launch lineup, yes.

But seriously, Nintendo should shoot for $250 at all costs. No more than $200(preferably $170) for the handheld. I think the Wii u has proven that Nintendo absolutely needs that price advantage above all else.


The gamecube at $99-199 actually proved otherwise.

The Wii U's biggest problem is not its price.

History has shown that people aren't interested in secondary consoles just to pick up a few great games from another franchise (mario kart, zelda etc). Otherwise N64 would have sold hugely, the gamecube even more, so would the original Xbox. The price is irrelevant unless they make their system relevant. Either it needs to be really unqie (wii) or make it powerful and try to kickstart the next generation (Xbox 360)



Trunkin said:
Ps4 performance with a $250 price tag and an awesome launch lineup, yes.

But seriously, Nintendo should shoot for $250 at all costs. No more than $200(preferably $170) for the handheld. I think the Wii u has proven that Nintendo absolutely needs that price advantage above all else.

Agree. To be more precise, I think Nintendo needs to be accessible above all else. Price is not the only thing that matters but it's a key point for accessiblity.

Edit: Also Nintendo has to be immediate, it has to offer value on day 1. The next console should launch bundled with the next Mario or Mario Kart with it IMO.



PS4 is a fairly weak console, so the answer is "no".

I would like them to go something like 3-5x PS4 raw power and using X86, although I don't see it happening.



spemanig said:
sc94597 said:

Third parties have a lot of influence over Sony and MS. They can easily go into a hibernation mode (as Japanese developers had done last gen) and limit the growth of Sony and MS in the market. Also with a growing PC market and competitiveness of Sony and MS in terms of exclusives, one of the companies can try to win third parties over the other by releasing earlier. I have to say your prediction on this one is just not going to happen. 


You're being entirely unrealistic. Look at the ramifications of the japanese gaming industry after they went into "hibernation mode." Third parties aren't going to just throw a temper tantrum and stop trying to make money just because mean old Sony won't let the PS5 come out and play yet.

Third party "influence" wasn't enough to shorten the last generation, and it won't shorten this one either. The PC will never outpace the console market. No matter what happens, PC will always be shackled to the specs of the current generation consoles. There will never be some mass exodus to PC from 3rd parties because the consoles are taking too long to upgrade. Publishers will keep making games and consumers will keep buying them. 

No, but they are going to look in their self-interest. They are going to ask Sony or MS for deals, and if they find that it is an environment that is not conductive to productivity and profit-making then they will reduce their productive activity so that they can increase their profitability. 

The PC might never outpace the console market, but we are starting to see a path where the third parties use PC as their secondary platform for sales. Last generation nothing was really too exclusive between the consoles, and in this generation there are "console exclusives" with PC acting as the other platform to pick up sales. This motivates MS and/or Sony to try to appease third parties, and one way of doing that is creating a console that will allow certain larger third parties to benefit, when the market is asking for said console. In 2021, most people would have had 4k televisions for years. It makes no sense that games would not even to meet 1080p on a consistent enough basis. Third parties will realize this, and consumers will realize this. Third parties out of interest of pleasing said consumers will pressure Sony and MS, and if Sony/MS refuse then third parties will be content with making cheap sequels and AA games as opposed to big AAA releases. This will negatively affect Sony and MS who would have to pick up the pace with first party software.