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Forums - Nintendo - Should Nintendo Focus On More Popular Genres?

bunchanumbers said:
Soundwave said:
bunchanumbers said:
Soundwave said:
JNK said:
they have devils third as a second shooter.

i want a gta like game. Well they had lego undercover..^^

Witcher 3 = Zelda wii u

Shooter = Splatoon / d.Third

Andything popular missing?


Well I'd say why finance Devil's Third, that would be better off financing a similar type of game from a Western studio. 

Zelda is fine, another fantasy type RPG to go with it wouldn't hurt though. 

They should have another competetive FPS (not Metroid, *competetive* Nintendo, no one would care about COD if it was just a 1 player game) in the portfolio. Splatoon + a FPS title is starting to get to decent coverage. 

Skylanders and Minecraft style games ... yeah sure why not. 

More sports games ... still missing. 

Also enough with these rinky dink small scale cross overs, if you're going to do a cross over then why not do a cross over that could legitimately be big? SMT x Fire Emblem realistically isn't going to do sh*t for the Wii U, but Zelda x Final Fantasy or something would. 

I doubt that SE would be interested in such a crossover. Plus it would take at least 5 or 6 years to happen. That would mean that SE would need to start planning for the system that comes after NX for a Zelda/FF crossover.

Yes I'm sure Square-Enix has no interest in another 3-4 million selling IP, when they whore out Final Fantasy in every way imaginable. "Nintendo Hearts" to be honest is something that should happen, it would make both Nintendo and Square-Enix a ton of money. 

It's really Nintendo that has the problem likely. They don't want to share the spotlight too much, so they purposely opt for lower key cross overs ... like Pokemon x Nobunga's Amibition or whatever ... talk about a completely freaking random cross over. I get that they don't want to lose control of their main IP, but if you're going to make these cross over titles, I think making 1 big one would be preferable to like 3 or 4 little ones that don't give you a big return.

Mario x Sonic Olympics, why not Mario x Dragon Quest? Which would sell more? Lets be real here.  

Mario x Dragon Quest wouldn't sell outside of Japan. You can't blame Nintendo for protecting their IPs when they're so valuable. Look at what they can spawn. There's whole theme park rides being made based on them. Sony is chomping at the bit to get their hands on them so they can make movies with them. Their IPs are probably among the most valuable in gaming today. But it still doesn't mean that a big crossover would work for either company.


Actually pretty much anything with Mario on the box sells 1 million+ minimum. It's part of the reason why Nintendo puts Mario in everything. 

Truthfully if they wanted to make Dragon Quest better known in the West, that would be one of the best ways to do it. 

I think Nintendo's issue is more that they actually are afraid the games would be *too* successful and then they might be beholden to a third party. I get the sense they kind of like their standing as Japan's top publisher and don't want to help others gain on the success of their IP. Which is prideful, but I don't know if its smart given their market position. 



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Zelda is supposed to be a medieval fantasy open world game. The problem is Aonuma's idea of Zelda, not the franchise. They don't need a new IP, they need to get rid of Aonuma and you have there what it should be.



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Predictions for Nintendo NX and Mobile


They should stick to the things they do best which are platformers.



    

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Soundwave said:
bunchanumbers said:
Soundwave said:
bunchanumbers said:
Soundwave said:
JNK said:
they have devils third as a second shooter.

i want a gta like game. Well they had lego undercover..^^

Witcher 3 = Zelda wii u

Shooter = Splatoon / d.Third

Andything popular missing?


Well I'd say why finance Devil's Third, that would be better off financing a similar type of game from a Western studio. 

Zelda is fine, another fantasy type RPG to go with it wouldn't hurt though. 

They should have another competetive FPS (not Metroid, *competetive* Nintendo, no one would care about COD if it was just a 1 player game) in the portfolio. Splatoon + a FPS title is starting to get to decent coverage. 

Skylanders and Minecraft style games ... yeah sure why not. 

More sports games ... still missing. 

Also enough with these rinky dink small scale cross overs, if you're going to do a cross over then why not do a cross over that could legitimately be big? SMT x Fire Emblem realistically isn't going to do sh*t for the Wii U, but Zelda x Final Fantasy or something would. 

I doubt that SE would be interested in such a crossover. Plus it would take at least 5 or 6 years to happen. That would mean that SE would need to start planning for the system that comes after NX for a Zelda/FF crossover.

Yes I'm sure Square-Enix has no interest in another 3-4 million selling IP, when they whore out Final Fantasy in every way imaginable. "Nintendo Hearts" to be honest is something that should happen, it would make both Nintendo and Square-Enix a ton of money. 

It's really Nintendo that has the problem likely. They don't want to share the spotlight too much, so they purposely opt for lower key cross overs ... like Pokemon x Nobunga's Amibition or whatever ... talk about a completely freaking random cross over. I get that they don't want to lose control of their main IP, but if you're going to make these cross over titles, I think making 1 big one would be preferable to like 3 or 4 little ones that don't give you a big return.

Mario x Sonic Olympics, why not Mario x Dragon Quest? Which would sell more? Lets be real here.  

Mario x Dragon Quest wouldn't sell outside of Japan. You can't blame Nintendo for protecting their IPs when they're so valuable. Look at what they can spawn. There's whole theme park rides being made based on them. Sony is chomping at the bit to get their hands on them so they can make movies with them. Their IPs are probably among the most valuable in gaming today. But it still doesn't mean that a big crossover would work for either company.


Actually pretty much anything with Mario on the box sells 1 million+ minimum. It's part of the reason why Nintendo puts Mario in everything. 

Truthfully if they wanted to make Dragon Quest better known in the West, that would be one of the best ways to do it. 

I think Nintendo's issue is more that they actually are afraid the games would be *too* successful and then they might be beholden to a third party. I get the sense they kind of like their standing as Japan's top publisher and don't want to help others gain on the success of their IP. Which is prideful, but I don't know if its smart given their market position. 


Technically Mario and Dragon Quest have crossed over in a Monoply board game since the NES/Famicom days, it is a little game called Itadaki Street or Fortune Street or Boom Street depending on your location. I believe it sells pretty well but it isn't exactly a big blockbuster.



They`ve kinda already dipped their toes in all sorts of genres, from action to adventure, RPGs, puzzle games, horror, space shooters, fighters, sports, and so on. Shooters was one of the few they skipped on, but have finally down so with Splatoon. Sure, they may not make as many new IPs or characters as other people, but it would be wrong to say Ninten only does a few genres. Also, they have only done 2 2D platformers, if I am not correct. The rest have just followed suit.

With that said, I would love them to crank out more RPGs ; )



 

              

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Soundwave said:

I think this is where Nintendo really misses Hiroshi Yamauchi, precisely because he wasn't a game designer. 

Yamauchi didn't give a crap about game politics or even the games themselves (lol), he was just a ruthless businessman. If there was money to be made he'd do it, and he was much more pragmatic about market differences. Nintendo would make things like Star Wars games and James Bond games and Killer Instinct and NBA games and baseball games ... because it made sense. Of course Americans like that sort of thing so we'll make it. Simple. 

The PS4 is an American console, but 20 years before the PS4, Yamauchi went over his entire Japanese division and signed a deal with SGI for the N64, which was basically a Western console. So he was ahead of the curve. 

I think unfortunately modern Nintendo is too mired in the red tape politics of Japanese game development tradition. Too many developers in charge, not enough business men. Too many people at NCL who feel their opinion should be heard because they've worked at the company since 1980-whatever. I really think it was Miyamoto that honestly pushed Yamauchi to make the N64 cartridge-only because he couldn't stand loading times, but as a result Nintendo basically handed over their strong hold on the game market to Sony. 

Just stupid decisions like that ... it's really why you want business suits to the run the business, not game designers. 

And really I think a lot of these games like Bayonetta 2 and Devils Third are basically greenlight by Nintendo in the "Japanese developer fraternity" type inner circle, they're all buds outside of work and they all talk shop and probably drink sake after work ... but this is not how you run a business by greenlighting games based on "Such And Such-San needs funding for his game, he's a good guy so lets give it to him"


I think that's spot on. The N64 was actually my favorite Nintendo console and it had an amazing aura of cutting edge. A bunch of bad decisions (Nintendo 3rd party relations, delayed launch, cartridges) were the only issue. But it had a lot of new, inovative, western games. Goldeneye (Nintendo at the bleeding edge of console FPS), Perfect Dark, Banjo, Conker's, etc.

I see game consoles as a hardware and software API. You want to provide the best device with the best SDK for developers. That's something that Nintendo never did.



Soundwave said:

 

Splatoon finally marks Nintendo's entry into the online shooter space, I think we'd all probably agree that they should have done this a lot sooner. 

What other genres should Nintendo be looking at? The mideval/fantasy open world game? Yes they have Zelda, but things like Morrowwind and Witcher III seem to be all the rage right now, maybe a new IP in that genre would be a good way to go. MMORPGs perhaps?

I think more multiplayer "crowd pleaser" type games are things Nintendo should look at too ... another multiplayer FPS besides Splatoon should be a target. I really like the idea of re-aquiring the available James Bond license, but even something original would be great. 

Too many 2D platformers in Nintendo's fold right now, not enough shooters, fantasy open world games, and sports games. 


did you just say 'Morrowind is all the rage right now".? haha what



Obviously.



kljesta64 said:
they should but they cant. too many IPs.


I agree with this

a lot of people around here act as if Nintendo has some sort of god like power and can create unlimited types of games and constantly take risks with new genres. they push out by far the most games of any first party developer, simply because they have to obviously, as it is and I don't think it's realistic to expect them to have THAT much of a bigger output in terms of games in new categories

they're not going to abandon their known cash makers like Mario, Zelda, Metroid, Animal Crossing, Pokemon, etc. those take a lot of resources. They do try things now and then, obviously with the Wii it took a bit of effort to focus on all of those 'at home' style games, i.e. Wii Fit, Wii Sports, Wii Active, etc. now that's probably not the 'different genre' sort of idea a lot of people would want, but it was SOMETHING

also bear in mind that Nintendo basically single handedly pushes the success (or not so much success if we're talking the Wii U) or both their home console AND handheld. certainly it would be easier to try and jump more into the adult gaming market if they weren't already kind of squeezed in terms of production

which is why if the NX is really a unified platform between handheld and home gaming I think they'll definitely branch out into a lot of new games. won't have to work so hard on the number of software

note: Nintendo is also known for their quality, and it can take forever for them to perfect some of their games. this is obviously why we probably don't see them find the time/effort to break out into new categories as often. if you're spending 5 years finishing/perfecting a game that's already late then its kind of tough to think 'omg lets go make an adult RPG/shooting game'



Cloudman said:
They`ve kinda already dipped their toes in all sorts of genres, from action to adventure, RPGs, puzzle games, horror, space shooters, fighters, sports, and so on. Shooters was one of the few they skipped on, but have finally down so with Splatoon. Sure, they may not make as many new IPs or characters as other people, but it would be wrong to say Ninten only does a few genres. Also, they have only done 2 2D platformers, if I am not correct. The rest have just followed suit.

With that said, I would love them to crank out more RPGs ; )


for sure Nintendo is in action/adventure with Zelda and Metroid. they've tried horror in the past too, with things like Eternal Darkness, but with the Gamecube it brought limited return... obviously they are trying more actiony/intense with Devil's Third

it can be tough if you are so known for certain things to branch out. Nintendo tries here and there but they'd be fools to make a huge shift when they currently have a strong relationship with families who feel comfortable buying their stuff