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Forums - Microsoft - Anyone Concerned About Halo 5?

I think you've answered your own question. 343 isn't the same as Bungie and the Halo franchise has suffered because of this. Of course it will continue to sell well, only with diminished returns.



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shikamaru317 said:

After playing the beta and having more fun than in any previous Halo game, I have no concerns at all. Halo 4's legs were hurt by the poor multiplayer, that shouldn't be the case with Halo 5, the reception for Halo 5's multiplayer was much more positive. Xbox One is actually tracking ahead of 360 still, so I don't think install base will be a big issue either. Plus you know MS is going to bundle the heck out of Halo 5 this Holiday season, probably combined with a price drop down to $300, maybe even lower on Black Friday.


Exactly. Anyway this will be considered a failure for sales in my opinion if it does "only" 7-8 million. This game has a lot of hype surrounding it, don't underestimate the master chief marketing machine.



slab_of_bacon said:
I think you've answered your own question. 343 isn't the same as Bungie and the Halo franchise has suffered because of this. Of course it will continue to sell well, only with diminished returns.


and Destiny has suffered because of Bungie xD



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no the beta worked better then mcc and was more fun then h4



Hiku said:
super6646 said:
dangerguy said:
I really enjoyed the Halo 5 beta, but in general, I'm sort of over competitive FPS shooters. Battlefront will be the exception, but that will be short lived. The Halo user base has shrunk, regardless. People have been jumping ship to COD, Battlefield, and now Destiny. The hype and name alone will make it a success, but yeah, it's probably not even going to sell as much as Halo 4. It may do 5 million, but doubt much more. Will 5 million be considered a success? I have to imagine MS is putting $100 million into marketing and promotion from now until release. But Halo 5 is also a huge marketing tool for Xbox One in general.


It'll do much more than 5 million lifetime. I can see 10-12 million lifetime (Halo 3 did 15 million, and the 360 userbase was much smaller).

Halo 3 did 12m according to vgc. And this game should probably be more compared to Halo 4 (9,5m) since it's the same developer and the last main entry in the series. The userbase then was quite large, as it came out in 2012.


http://en.wikipedia.org/wiki/Halo_3

According to its wiki page, its sold in excess of 14.5 million copies (as of 2012). Its way undertracked on vgchartz.



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no



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

The concern mainly comes from those who haven't played the game.



Hiku said:
super6646 said:


http://en.wikipedia.org/wiki/Halo_3

According to its wiki page, its sold in excess of 14.5 million copies (as of 2012). Its way undertracked on vgchartz.

Ah, I see.


Yes, I don't know why vgchartz doesn't fix this.



true_fan said:
The concern mainly comes from those who have played the game.


What do you mean? I've tried the multiplayer beta, and I think it was the best multiplayer since Halo 2 (but then again, nothing can beat that ).



super6646 said:
true_fan said:
The concern mainly comes from those who have played the game.


What do you mean? I've tried the multiplayer beta, and I think it was the best multiplayer since Halo 2 (but then again, nothing can beat that ).

You proved my point, most people who played the beta enjoyed it. The concern stems from the unknown, but 11 months before release I played a darn good Halo mp experience, so I have little doubt about the actual release.