StarOcean said:
outlawauron said:
It wasn't that bad. No worse than some of the PS2 -> 3DS ports.
The extra content should be the driver for those interested in 3DS version. Interested to see how the new character play.
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The frame-rate was pretty terrible and I kept getting a few glitches in caves where the ground became transparent 
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That depends mostly on what you play it with. I was playing in on my Nook HD+ and on my Kyocera Hydro Vibe (Android version.) I noticed that it ran better on my Kyocera Hydro Vibe (full speed) from the start, but that was because it was running at 540 x 960 (Hydro Vibe) vs. 1920 x 1280 (Nook HD+.) Since my tablet was rooted I was able to decrease the render resolution to something around 720p, and the game ran great. Apple devices have high PPI with respect to their GPUs, so I would imagine that the game was rendered at too high of a resolution than was necessary, and for that reason it was laggy. Although maybe the IOS version was different.
My issues with the Android version was that there was no voice-acting and it only allowed portrait mode. When I got my new PC capable of PS2 emulation I decided to start a new second playthrough there.