curl-6 said:
Finished Twilight Princess yesterday. Still a superb game; the only console Zelda since Ocarina of Time that really feels like a powerful, ambitious epic. The dungeons are mostly excellent, Midna is an awesome character with real personality and charm, and the moody tone elevates the drama and atmosphere in a way that recalls the greatness of Ocarina while still having its own distinct feel. Yeah, the wolf sections can be a bit dull, and some of its gameplay design seems a little archaic in 2016, but its rock solid core has weathered the last decade well, and it remains an engrossing and rewarding adventure.
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I agree, at least if we are talking TP GameCube or HD. Wii version feels really archaic with its motion control setup in a post-Skyward Sword world :P . But yeah, it holds up really really well. In fact, I'm playing OoT fully for the first time right now and after finishing TPHD, I really feel like OoT has aged considerably worse than most imply. Don't get me wrong, still a really great game and certainly the degree to which it has held up is testament to its craft. But the dungeons, while puzzling, feel less interesting. The world also feels really empty compared to TP, which is astounding since TP isn't exactly bursting with details. But at least in TP there are small hidden dungeons to find chests in and environmental puzzles to solve for chests. OoT's Hyrule is just a big void for the most part. And then the writing...well, it has a good amount of charm but the characters are nowhere near as developed or interesting as TP, WW, SS, MM...pretty much any post-OoT Zelda :P. Like I said, still a great game, but much like SUper Mario 64, it feels highly safe, intentionally keeping things fairly straightforward for the jump to 3D.