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Forums - Gaming - 60 FPS is Ideal

60 FPS huh?

I think we only really need 10 First Person Shooters per generation.



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Dr.Henry_Killinger said:
Mummelmann said:
Why do you play games on a laptop?

Cause I travel a lot.


Fair enough, what laptop do you have? Mine sucks at gaming, but it's a budget model Asus mainly for writing and media at work or on trips.



Those mods must have had a huge performance toll. Even my budget card from 2010 could run that baby at 60fps (720p). But it is hard to go back after experiencing 60fps, thankfully I only go forward.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

60fps is definitely better than 30fps but anymore than 60fps, I can't really tell...



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120 or 144 fps are ideal for Skyrim (60 or 72 fps per eye in stereoscopic 3D). ;)

It looks so gorgeous with 3D vision or Tridef 3D!



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Yes, 144fps is ludicrous. I don't have a setup like that myself, I have a 1440p that I have running at 100hz. I can run it at 120, but my GPUs won't reliably push 120 in all games so I stick to 100 for ease.

I'd like to get a Gysnc 1440p in the 30" range sometime. 4K doesn't much interest me yet due to my SLI 970OC setup not being able to do it justice, and the lower framerate (100fps @ 1440p all maxed out looks better to me than 4K @ 30fps or even 60fps with a couple settings scaled back and the occasional frame hiccup).

But yes, the step between 30 and 60 is bigger in my experience than 60 and beyond. I can tell a difference between 100 and 120 though. The 144hz setup I played with had Gsync, so I am not sure if I was seeing that effect more than the extra 24fps, but it was a small step beyond 120 to me (it was CF 290X 8GB edition, but the only game I got to try was BF4).



Mummelmann said:
Why do you play games on a laptop?

Probably because its more powerful than consoles xD.   No seriously why not?  I also do depending on the game most of the time i play on my PC but sometimes when i cant be bothered to play in my living room then i play on my laptop but as soon as i miss 30fps by even 1 frame when playing at 1366x768 and at least medium settings i move back to pc.

 

I also avoid the laptop for any kind of online play unless its purely  coop vs NPCs (Borderlands/dungeon defenders etc.)or old games that still have 60pfs like Left4Dead2.

 

But i would say 120 is ideal because in case you ever want to play in 3d  its still 60 in the end.



Shadow1980 said:

I've played games running at both 30fps and 60fps and I haven't noticed anything to convince me of the intrinsic superiority of 60fps. Some games look nice at 60fps (see most Nintendo games), but some look incredibly stilted at that high of a frame rate. For example, I had to bump TLoU Remastered down to 30fps because it didn't look right at 60, and Halo 3's cinematics in the MCC look really off kilter with the bumped up frame rate. Meanwhile, plenty look and play perfectly fine at 30fps, including every pre-MCC Halo game, Destiny, Far Cry 4, Infamous: Second Son, the Gears of War series, Alien: Isolation, BioShock & BioShock Infinite, TLoU, and Wind Waker HD (and these are just games on the shelf right next to me). I imagine if every game ran at 60fps, I'd get used to it, but I don't look at it as some sort of Holy Grail of Gaming like many do.


The problem with low frame rates on PC is that most games will suffer dips and spikes; if the average frame rate it only 30, then the dips will be terrible and cause the game to turn into a slideshow instead. If you can manage a stable 60 FPS, you have a nice buffer and the dips will likely take you down to about 35-40 or so, depending on a multitude of factors.

Given that most console games have locked frame rates due to, among other things, hardware architecture being identical, allowing for more performance customization, the effect won't be as severe.

Another factor on PC is that display is often a lot faster, has better colors and depth and you are physically closer to the screen, all of which attributes to making low FPS more noticeable. One can't really appreciate good FPS until one has suffered really poor FPS...



Mummelmann said:
Dr.Henry_Killinger said:

Cause I travel a lot.


Fair enough, what laptop do you have? Mine sucks at gaming, but it's a budget model Asus mainly for writing and media at work or on trips.

When I was searching for a new laptop, there was this sweet MSI with GForce GTX for Only 700-800 bucks, but Fry's electronics realized the deal was insanely good and discontinued it the day I ordered it :<

Instead, I got an HP Envy 17, everything aside from the integrated GPU and HDD are pretty sweet.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Mummelmann said:
Shadow1980 said:

I've played games running at both 30fps and 60fps and I haven't noticed anything to convince me of the intrinsic superiority of 60fps. Some games look nice at 60fps (see most Nintendo games), but some look incredibly stilted at that high of a frame rate. For example, I had to bump TLoU Remastered down to 30fps because it didn't look right at 60, and Halo 3's cinematics in the MCC look really off kilter with the bumped up frame rate. Meanwhile, plenty look and play perfectly fine at 30fps, including every pre-MCC Halo game, Destiny, Far Cry 4, Infamous: Second Son, the Gears of War series, Alien: Isolation, BioShock & BioShock Infinite, TLoU, and Wind Waker HD (and these are just games on the shelf right next to me). I imagine if every game ran at 60fps, I'd get used to it, but I don't look at it as some sort of Holy Grail of Gaming like many do.


The problem with low frame rates on PC is that most games will suffer dips and spikes; if the average frame rate it only 30, then the dips will be terrible and cause the game to turn into a slideshow instead. If you can manage a stable 60 FPS, you have a nice buffer and the dips will likely take you down to about 35-40 or so, depending on a multitude of factors.

Given that most console games have locked frame rates due to, among other things, hardware architecture being identical, allowing for more performance customization, the effect won't be as severe.

Another factor on PC is that display is often a lot faster, has better colors and depth and you are physically closer to the screen, all of which attributes to making low FPS more noticeable. One can't really appreciate good FPS until one has suffered really poor FPS...

Yes on every point.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank