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Forums - Nintendo - Sakurai calls DLCs these days a scam

outlawauron said:
Cloudman said:
Sakurai`s right about the DLC shortly after release. It makes the game being released seem like an incomplete product and they`re trying to get more money out of the consumers, and it just looks terrible. Just look at the Goro pre-order bonus for MKX : /

Though he is also right about the reason for releasing DLC so soon after launch. It`s the best time to get more money from their game. The longer they wait, the higher the chance that audience moves on to the next game. So it makes sense for them to be doing it in a business sense, but for the consumer, it looks awful : / It may be DLC, but I like how Sakurai and some teams at Ninten are handling it. MK8 for example, excellent piece of DLC both the content and the price. Hopefully DLC doesn`t get worse than it is now.

Though I will say, there is good DLC, and there is bad.

Is that really the issue? I mean, they could have easily released Mewtwo months ago, so it is really the release time that changes whether it's a scam or not?

Nice post, Top nep.



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alternine said:
Goodnightmoon said:

 Because is better if the game has no more fighters never again... right?


Im not saying that there cant be more fighters. Im saying you cant give Sakurai a pass simply because there is bunch of characters already in the game. 


First of all, Mewtwo was created as a reward (along with a soundtrack cd) for gamers who bought both versions of the game (WiiU & 3DS).  It wouldn't be a reward if they later patched into everyone elses game for free. 



Materia-Blade said:
teigaga said:

like around 40 of which are returning cast, most of whom has the same moveset and animations from previous titles.

Mewtwo and Lucas should have been in it from the get go. I co-sign the axing of the ice climbers though lol

You clearly haven't played the game and predecessors. not only  you came with the untrue "like around 40 of which are returning cast, most of whom has the same moveset and animations from previous titles.", you ignore that everything is adjusted and balanced from one game to the other.

Sorry to dissapoint but I have and adjustment and balances are an obvious irrelvance given the fact that its common in all game development.



outlawauron said:
Cloudman said:
Sakurai`s right about the DLC shortly after release. It makes the game being released seem like an incomplete product and they`re trying to get more money out of the consumers, and it just looks terrible. Just look at the Goro pre-order bonus for MKX : /

Though he is also right about the reason for releasing DLC so soon after launch. It`s the best time to get more money from their game. The longer they wait, the higher the chance that audience moves on to the next game. So it makes sense for them to be doing it in a business sense, but for the consumer, it looks awful : / It may be DLC, but I like how Sakurai and some teams at Ninten are handling it. MK8 for example, excellent piece of DLC both the content and the price. Hopefully DLC doesn`t get worse than it is now.

Though I will say, there is good DLC, and there is bad.

Is that really the issue? I mean, they could have easily released Mewtwo months ago, so it is really the release time that changes whether it's a scam or not?

Well, the main issue in question is that companies are cutting out parts of a games, selling an imcomplete product, and then offering the rest of it as DLC to make it complete. However, Smash Bros is already a complete product, and anything that is released afterwards is post content. It's not really a scam if it was made after the game was released.



 

              

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teigaga said:
Materia-Blade said:

You clearly haven't played the game and predecessors. not only  you came with the untrue "like around 40 of which are returning cast, most of whom has the same moveset and animations from previous titles.", you ignore that everything is adjusted and balanced from one game to the other.

Sorry to dissapoint but I have and adjustment and balances are an obvious irrelvance given the fact that its common in all game development.

You clearly didn't follow the news on Batman Arkham Origins lol.



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outlawauron said:
Cloudman said:
Sakurai`s right about the DLC shortly after release. It makes the game being released seem like an incomplete product and they`re trying to get more money out of the consumers, and it just looks terrible. Just look at the Goro pre-order bonus for MKX : /

Though he is also right about the reason for releasing DLC so soon after launch. It`s the best time to get more money from their game. The longer they wait, the higher the chance that audience moves on to the next game. So it makes sense for them to be doing it in a business sense, but for the consumer, it looks awful : / It may be DLC, but I like how Sakurai and some teams at Ninten are handling it. MK8 for example, excellent piece of DLC both the content and the price. Hopefully DLC doesn`t get worse than it is now.

Though I will say, there is good DLC, and there is bad.

Is that really the issue? I mean, they could have easily released Mewtwo months ago, so it is really the release time that changes whether it's a scam or not?

You are conveniently ignoring the fact that Mewtwo was created as a reward for those who purchased both the WiiU & 3DS editions during the launch period.  Where would the incentive be if everyone had access to that character day one?

"Buy and register both the Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U games to receive a special soundtrack CD and Mewtwo DLC from Club Nintendo!"

http://club2.nintendo.com/smash-promo/



Tachikoma said:
bigtakilla said:

So would it be one of the most complete fighters to come from a AAA developer.

Tobal 2 on ps1 had 200, king of fighters unlimited 2002 has over 60, dragonball z budokai tenkaichi 3 over 100, 
naruto ckash of ninja has over 60, street fighter 3: 3rd strike has 58, super street fighter iv arcade edition has 78, arcana heart 3 has 529 potential combinations of char + spirit god, tekken tag 2 has 59.

I could go on, but you get the point.

Yeah, but were from a different era of video games.... );

And no, a version of Street Fighter is not a complete game when they already sold fans 2 or 3 other versions.



I completely get and agree what Sakurai says. Nintendo seem to be doing DLC right though with no DLC locked already on disc. Rubbish like that is hurting the gaming industry.



teigaga said:

Mewtwo and Lucas should have been in it from the get go. I co-sign the axing of the ice climbers though lol

I'll say it again, Mewtwo was created as a reward for those who chose to purchase both versions of Smash (Wii U & 3DS) during the launch period.  It wouldn't be much of a reward if everyone had access to it on day one.

"Buy and register both the Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U games to receive a special soundtrack CD and Mewtwo DLC from Club Nintendo!"

http://club2.nintendo.com/smash-promo/



DLC is done really bad by many companies, on disc DLC, characters or functions locked off, even the freemium model where you buy gold to get better. It's all a scam. The only good DLC is stuff actually made as an extra and only adds to the game, it doesn't take away before being available.

I mean DA:I, even though it's had one new set of DLC, which is a new area, new story etc. It still had preorder crap with it as DLC. All useless. Gone are the days when you buy a game and 6 months later they release a full expansion.



Hmm, pie.