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Forums - Nintendo Discussion - The Official Xenoblade Chronicles X Thread - OUT NOW!!!!!!! Questions Thoughts And Opinions Inside!

Well, as a big fan of the Guild Wars games and Dark Souls, the criticism against XCX does't sound so bad. It's kind of positive to me, in a way. I'm glad the game doesn't seem to be handholdy.



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

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Wyrdness said:
spemanig said:


No one I've seen has criticized the game for being too complicated. It's criticizing the game for being obtuse about its systems. You should be able to learn a games systems organically throughout the gameplay experience, with the game's challenge scaling appropriately along with your assumed knowledge. That's good game design. Needing to read a 50 page external manuel to get a full understanding of all of the game's complex systems is terrible game design. It's lazy game design.

It may not be an issue for me personally, because I spend hours reading up on game systems of complex RPGs before playing them just as a preference, but you should absolutely never have to leave the game world to learn about something integral to playing or enjoying the game.


I hear people moaning when games do as you said here, W101 is an example, leaving the player to figure things out themself is most of the time worse as if you think having to read to learn complex set ups is a problem for them just watch them moan more with out it. One of the reviews complained about battle being automated with no input, those are the type of people who are the reason behind it and that person was a reviewer.

 

That last bit was a complaint that made me face palm hard.  Especially when he turns around and complains about battles with weak foes being long and boring. A thing that should have clued him in that arts combos are important and can make mince meat of weak enemies in seconds.   It's like since the game didn't put a text box over the Arts saying "these are very important, use them often," he somehow never grasped that you have to be actively involved in battles :P



Meta is kind of a bummer, but I guess it should've been expected when Fallout 4 couldn't even stay above 85. I guess Tomb Raider is officially the best reviewed game of the season. Really makes the Witcher 3 and Bloodborne's 90+ scores earlier this year all the more impressive. And Mario Maker's. Nintendo really should've just saved that for the Holiday. 

Say what you will about the lack of software for Wii U, but at this rate the system is set to have most of the best reviewed games of this generation (3D World, Smash, MarIo Maker, Bayonetta 2, MK8, and more than liklely Zelda U). 



b00moscone said:
84 meta? That's it. Done with meta. Done with this world.


why? because a game you like doesnt get the score you want?



Not saying I disagree with the average, but reviewers these days are either too lazy (as in biased) or too cowardly when it comes to JRPGs. They can have very complex systems and reviewers don't like that. You might very well end up liking these games more than any other game out there once you master the game design. The learning curve for some JRPGs can be high, but in many cases you'll never want to go back to another genre once you understand the mechanics well and are able to manipulate them to your benefit.

It's a battle well worth it and I'm relearning that from Type 0. I was put off by some things initially, but I actually turned in Fallout 4, then later got Type 0 and I haven't regretted the decision.



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LMU Uncle Alfred said:
Not saying I disagree with the average, but reviewers these days are either too lazy (as in biased) or too cowardly when it comes to JRPGs. They can have very complex systems and reviewers don't like that. You might very well end up liking these games more than any other game out there once you master the game design. The learning curve for some JRPGs can be high, but in many cases you'll never want to go back to another genre once you understand the mechanics well and are able to manipulate them to your benefit.

It's a battle well worth it and I'm relearning that from Type 0. I was put off by some things initially, but I actually turned in Fallout 4, then later got Type 0 and I haven't regretted the decision.


Not so white knight, not so.  Polygon have persona 4 a JRPG a 10 and Xenoblade X a 7.  The game looked less promising every trailer so I don't know why anyone would expect any less.  People just wanted it to be better than FFXV and got too caught up in the hype



Currently Playing: N/A

Anime and Studying is life RN

LMU Uncle Alfred said:
Not saying I disagree with the average, but reviewers these days are either too lazy (as in biased) or too cowardly when it comes to JRPGs. They can have very complex systems and reviewers don't like that. You might very well end up liking these games more than any other game out there once you master the game design. The learning curve for some JRPGs can be high, but in many cases you'll never want to go back to another genre once you understand the mechanics well and are able to manipulate them to your benefit.

It's a battle well worth it and I'm relearning that from Type 0. I was put off by some things initially, but I actually turned in Fallout 4, then later got Type 0 and I haven't regretted the decision.


Bloodborne got great reviews and that's a JRPG.  Let's see those excuses when FFXV and Persona 5 come out



Currently Playing: N/A

Anime and Studying is life RN

DannyDesario said:
LMU Uncle Alfred said:
Not saying I disagree with the average, but reviewers these days are either too lazy (as in biased) or too cowardly when it comes to JRPGs. They can have very complex systems and reviewers don't like that. You might very well end up liking these games more than any other game out there once you master the game design. The learning curve for some JRPGs can be high, but in many cases you'll never want to go back to another genre once you understand the mechanics well and are able to manipulate them to your benefit.

It's a battle well worth it and I'm relearning that from Type 0. I was put off by some things initially, but I actually turned in Fallout 4, then later got Type 0 and I haven't regretted the decision.


Not so white knight, not so.  Polygon have persona 4 a JRPG a 10 and Xenoblade X a 7.  The game looked less promising every trailer so I don't know why anyone would expect any less.  People just wanted it to be better than FFXV and got too caught up in the hype


Adding to that, I think we should definitely wait and see what score MetaCritic gives Persona 5 to make a judgment about whether or not Western outlets are biased against JRPGs. I will be holding the game up to extremely high standards (basically, if it isn't the greatest game ever created, I will be disappointed), and if it meets my standards but still gets a sub-90 score, I think we can say that MetaCritic is biased.



patronmacabre said:
DannyDesario said:


Not so white knight, not so.  Polygon have persona 4 a JRPG a 10 and Xenoblade X a 7.  The game looked less promising every trailer so I don't know why anyone would expect any less.  People just wanted it to be better than FFXV and got too caught up in the hype


Adding to that, I think we should definitely wait and see what score MetaCritic gives Persona 5 to make a judgment about whether or not Western outlets are biased against JRPGs. I will be holding the game up to extremely high standards (basically, if it isn't the greatest game ever created, I will be disappointed), and if it meets my standards but still gets a sub-90 score, I think we can say that MetaCritic is biased.

Persona looks promising from the trailers and more amazing than any RPG since Xenogears.  I doubt it will get below a 90 even if it fails to meet my expectations.  That franchise is loved by outlets.  Polygon gave the last of broken AI a 7 and persona 4 golden a 10 so we'll see.



Currently Playing: N/A

Anime and Studying is life RN

DannyDesario said:
LMU Uncle Alfred said:
Not saying I disagree with the average, but reviewers these days are either too lazy (as in biased) or too cowardly when it comes to JRPGs. They can have very complex systems and reviewers don't like that. You might very well end up liking these games more than any other game out there once you master the game design. The learning curve for some JRPGs can be high, but in many cases you'll never want to go back to another genre once you understand the mechanics well and are able to manipulate them to your benefit.

It's a battle well worth it and I'm relearning that from Type 0. I was put off by some things initially, but I actually turned in Fallout 4, then later got Type 0 and I haven't regretted the decision.


Bloodborne got great reviews and that's a JRPG.  Let's see those excuses when FFXV and Persona 5 come out

Persona games have very familiar gameplay though in each iteration, plus them having simple turn based combat goes a long way. Bloodborne is nothing like a typical JRPG.

FFXV is going to get so many polarizing reviews, and I'm betting Edge is going to be the most likely offender towards it.



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