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Forums - Gaming Discussion - Without Playstation, would the industry be in another crisis?

Materia-Blade said:

Wiimote + nunchuck is a gamepad with some buttons less. still a gamepad, wich was your original point.

Software sales remained high while software kept releasing. 2010 had many 1st and 3rd party releases and they all sold very well. 2011 had a decline because there was barely any new software for it.

You're spitting anything but facts.

Ah, I said the Wiimote and Nunchuck is not a "standard" gamepad. Stop arguing this point, the existence of the Wii Pro Controller proves I'm right.

Here's the thing, you're looking at software sales as a whole. You aren't taking into consideration what type of software was selling on Wii. The people that enjoyed core games on Wii declined quickly. The people buying casual and 1st party games on Wii stayed around longer but went away as well. Wii support declined because the audience went away.

Again, I'm just giving facts. Most people will agree with me because its reality.



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Mr Puggsly said:
Materia-Blade said:

Wiimote + nunchuck is a gamepad with some buttons less. still a gamepad, wich was your original point.

Software sales remained high while software kept releasing. 2010 had many 1st and 3rd party releases and they all sold very well. 2011 had a decline because there was barely any new software for it.

You're spitting anything but facts.

Ah, I said the Wiimote and Nunchuck is not a "standard" gamepad. Stop arguing this point, the existence of the Wii Pro Controller proves I'm right.

Here's the thing, you're looking at software sales as a whole. You aren't taking into consideration what type of software was selling on Wii. The people that enjoyed core games on Wii declined quickly. The people buying casual and 1st party games on Wii stayed around longer but went away as well. Wii support declined because the audience went away.

Again, I'm just giving facts. Most people will agree with me because its reality.

You said gamepad, wiimote + nunchuck is one. the pro controller is for the extra buttons.

Now to some points: there's no such thing as "casual" game. dismissing a game as "casual" is very imature. ya know, fps was a new genre once, will you consider it casual? the wii brought new kinds of play that were enjoyed by new and old gamers. on top of that, all kinds of games sold well to great on the wii. saying things like "The people that enjoyed core games on Wii declined quickly" is beyond wrong. it's pure downplaying. you aren't giving me facts, facts would be how wii had great software sales while software kept being released on it.



DonFerrari said:
This thread became a "Sony can do no right" any other company would have done better. That certainly explain why all other big companies failed before.

And the "Nintendo can do no wrong" like if Sony wasn't around Nintendo would do things different and would be Friends with 3rd parties. Its been 20 years and they still haven't learned how to do it even with Sony and Ms showing it.

And the "Sega would thrive"... Stop blaming others for the failures. This is like saying if Bill Gates wasn't billionaire I could be. Sega was screwing up already during Genesis with the add-ons and Sony can't be responsible for the bad decisions they made. I love Sega and would love they staying around but they burned themselves.


Exactly. Microsoft learned from Sony's tactics with the PS2 and actually posed a threat to them with the 360 (at the risk of massive hardware failure). Nintendo will always be Nintendo and unless another Wii. They blame Sony for Segas death where any bit of material will tell you that it was Segas fault. Sega cannot even run itself as a third party. 



Samus Aran said:
S.T.A.G.E. said:


Thats fine, but to admit the popularity level was on par is utterly ludicrous. Metal Gear had the chance to be as big as it was because Kojima switched to CD's instead of using cartridges just like Final Fantasy did. Thats why companies switched to Sony. Less stringent, larger base and in the beginning actually invested into formats if they were partners.

I actually find this funny. Compared to Ocarina of Time or Majora's Mask MGS is an incredibly small game.

I guess they were too busy adding in voice acting and FMV to worry about the actual gameplay length of their game.


Depends on what you see as an asset. Kojima was a movie director, directing games. What do you expect?



Gilgamesh said:

Google would show up buy out Nintendo and Xbox  and create a 100% realistic world where you would be in a virtual world where you can smell touch feel taste (everything but pain) in a game and would sell billions turning half the world into bed riden zombies never wanting to leave the magical world their experiencing.


If there was no Playstation there would never have been an Xbox. Microsoft would've operated as they had earlier, being a outside third party online resource for the highest bidder and PC publisher. Historically speaking, Microsoft had a group of guys who pitched the idea for a console for the love of gaming and Microsoft wasnt so keen on joining in until they considered Sony a threat. They tried to partner with them like they did Sega and Sony turned them down, so if they couldn't be with them they decided to take them out. It pretty much would've been Nintendo dominating the game and more third parties would've stayed on board with PC while Nintendo continued to rule the rest with an iron fist.



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Nope, the industry would be more peace



 

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padib said:
S.T.A.G.E. said:


Thats fine, but to admit the popularity level was on par is utterly ludicrous. Metal Gear had the chance to be as big as it was because Kojima switched to CD's instead of using cartridges just like Final Fantasy did. Thats why companies switched to Sony. Less stringent, larger base and in the beginning actually invested into formats if they were partners.

And it was just established earlier that, had Sony not been in the picture, Nintendo would have had a CD-based console and not have any legal issues.

Thats why they contacted Sony though, right? Panasonic was no Sony. Sony had influence over the masses when it came to tech. What Samsung is today, they were in the 90's. Nintendo did not agree with the terms of the contract so they walked out on Sony. In a way Sony should thank Nintendo for walking out on them because their revenge brought them to a better place where they could find stability once everything else fell down around them. Sony's biggest influence upon gaming was using their influence increase media in more peoples homes. Without Sony the industry wouldn't have had that type of influence. I know for sure Microsofts influence wouldn't have been format based and Nintendo is dependent upon third party. 3DO was a group effort to enter the gaming realm by Tripp Hawkins with the likes of LG and Panasonic partnering with them and look how that turned out? 

Sony dominates because they tend to do the right thing at the right time and they capitalize on opportunities. While they haven;t brought anything particularly new to the table with the PS4, people trust them after regaining their trust. Nintendo has show that they do not care about the mass market (who at large want third party). Sony or Microsoft might not have the loyal following Nintendo has when you take away the third party but at the heart of it all they've shown what it takes to survive and dominate in this industry and making it a group effort is key between first party, second party and third party. No one person is  weak link if they all act together as one strong unit and thats what makes the Playstation or even the Xbox One more attractive than the Wii U. 

If Nintendo got rid of their isolationist issues the gaming industry probably would be better off as well as their own gamers who I hate to say it, but blindly sing their praises even when they are wrong.



shenlong213 said:
Nope, the industry would be more peace

Really? Nintendo won their case but they were involved in shady tactics to stay ahead of the competition before the Playstation arrived.
http://articles.latimes.com/1992-05-02/business/fi-1361_1_video-game-market



Materia-Blade said:
Mr Puggsly said:

Ah, I said the Wiimote and Nunchuck is not a "standard" gamepad. Stop arguing this point, the existence of the Wii Pro Controller proves I'm right.

Here's the thing, you're looking at software sales as a whole. You aren't taking into consideration what type of software was selling on Wii. The people that enjoyed core games on Wii declined quickly. The people buying casual and 1st party games on Wii stayed around longer but went away as well. Wii support declined because the audience went away.

Again, I'm just giving facts. Most people will agree with me because its reality.

You said gamepad, wiimote + nunchuck is one. the pro controller is for the extra buttons.

Now to some points: there's no such thing as "casual" game. dismissing a game as "casual" is very imature. ya know, fps was a new genre once, will you consider it casual? the wii brought new kinds of play that were enjoyed by new and old gamers. on top of that, all kinds of games sold well to great on the wii. saying things like "The people that enjoyed core games on Wii declined quickly" is beyond wrong. it's pure downplaying. you aren't giving me facts, facts would be how wii had great software sales while software kept being released on it.

No, the Pro Controller is dual joystick and not motion based. The Wiimote and Nunchuck often utilize motion. Again, you're just wrong.

I'm not downplaying the Wii, I'm telling you why it went from mega popular to fading into obscurity rather quickly when compared to its competitors. The Wii U is struggling because the Wii was simply a fad. The audience Wii acquired were mostly just casuals that wanted something cool at the moment. The Wii owners that had a greater interest in gaming simply went to a console with superior core lineups like Xbox and Playstation.

For the record, I don't dislike the Wii and I still mine along with a collection of game. I think it was a fine machine with a respectable library. But the Wii audience was mostly casuals that wanted the cool new device. The audience for Wii went away quickly because it was mostly hype. It was a very successful platform for shovelware because the audience was generally not avid gamers.



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for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

S.T.A.G.E. said:
DonFerrari said:
This thread became a "Sony can do no right" any other company would have done better. That certainly explain why all other big companies failed before.

And the "Nintendo can do no wrong" like if Sony wasn't around Nintendo would do things different and would be Friends with 3rd parties. Its been 20 years and they still haven't learned how to do it even with Sony and Ms showing it.

And the "Sega would thrive"... Stop blaming others for the failures. This is like saying if Bill Gates wasn't billionaire I could be. Sega was screwing up already during Genesis with the add-ons and Sony can't be responsible for the bad decisions they made. I love Sega and would love they staying around but they burned themselves.


Exactly. Microsoft learned from Sony's tactics with the PS2 and actually posed a threat to them with the 360 (at the risk of massive hardware failure). Nintendo will always be Nintendo and unless another Wii. They blame Sony for Segas death where any bit of material will tell you that it was Segas fault. Sega cannot even run itself as a third party. 


And it's very good to know that if you choose ps or xbox you will have access to 90% of library on the gen for console. Just having to choose which 1st party and key exclusives you preffer. And if you want both the transition is easy, same basic control layout and mapping for the last 20 years while on Nintendo you have to relearn the controller to do the same thing just because they like to overcomplicate without reason.

I buy their console after gen for cheap because I just want the key titles and I would lose too much if I done the inverse and bought ps after. And on customer friendness, I can buy games from anywhere and with several use without worry, while Nintendo want to determine where I have to buy and the disc is fail prone since it's a normal dvd.



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