Mr Puggsly said:
Just because the campaign is 30 hours doesn't mean they have to pour a ton of money into it. A lot of these JRPGs can be longer than that and probably work with that budget. Those games are often considered a success after selling a few hundred thousand. Some games have mega budgets and are only a few hours all long. Use some common sense, hours of gameplay and budget aren't equal. Anyhow, I'm pretty sure I read it was supposed to launch as multiplayer only and have the campaign added in later. That's kinda what MS is doing with Killer Instinct. I can play as Season 2 characters, but none of them have their story yet. |
Common sense dictates that if you ask a dev to do a MP game for $5M, then ask them after the fact to include a single-player campaign, then say it should be 30 hrs long, they are going to need more money. That's A LOT of extra work/time that needs to be invested. As well as extra money that would possibly go towards writers and voice actors. Bottom line is this is all a result of very poor communication from MS, and there lack of want to invest more money to get more game.











