Remember the 90's and early 2000's when Playstation Underground was huge around the world? This was the first time we got a taste of massive demonatrations because of how many games Sony had at their disposal. All brands have expanded (or dwindled) since then and half of the reasoning is because of their marketing schemes. Nothing brings gamers closer to their purchase than demo's. As much as I love reviews, they are arbitrary, but demos are not. They let you whet your palette for the gist of a games artistic direction and style. Jampacked and Playstation underground were my only ways of knowing what I was getting into before I asked my parents for that purchase. Of course, ensuring my grades were good...i'd have a new game once a week because of weekly checks. Demos got me giddy and forewarned me ahead of time, giving me, the gamer the truest test of choice.
After last generation I became annoyed at how irrelevant review scores are becoming per person and just used meta's as a guideline (the redundancy of abritrary systems, yet again). Demos would bring back that one on one publicity tactic to get gamers to truly respond accurately with their dollar. I understand that games cost more, so companies don't want to risk it, but why be so dishonest? Let us try before we buy.
There needs to be a resurrection to gain consumer trust and I believe this would be a step in the right directions. We live in a digital age and with the advent of digital gaming and mass downloading with interchangable HDD replacement, its time.








