Mystro-Sama said:
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Yep :p
Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3
? | |||
| Bloodborne | 158 | 69.60% | |
| Demon's/Dark Souls | 69 | 30.40% | |
| Total: | 227 | ||
Mystro-Sama said:
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Yep :p
Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3
Didn't play Souls series. I love Bloodbourne, but with what I read I am not sure going from Bloodbourne back to Souls games would be a satisfying transition for me. I don't know if I'd enjoy hiding behind a shield most of the game.
Mystro-Sama said:
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I think they're still using Sony's PhyreEngine. It's the engine they used for Demon's Souls, even Dark Souls. Dark Souls 2 didn't use the same engine and that's probably why it didn't have Ragdoll physics.

"There is only one race, the pathetic begging race"
Ali_16x said:
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Demon's Souls ran on the Havok engine, SCEJ made an engine and came up with the bloodborne concept, then they basically told Miyazaki you can make it in to any game you want.
Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3
Kami said:
Demon's Souls ran on the Havok engine, SCEJ made an engine and came up with the bloodborne concept, then they basically told Miyazaki you can make it in to any game you want. |
Havok was just for the Physics, their main engine was PhyreEngine, you can google "Demon's Souls PhyreEngine".

"There is only one race, the pathetic begging race"
here it's, demon souls = bloodborn > dark souls > dark souls 2, have to say i don't have finished dark souls 2 but can't say why ^^
And i prefere art/ambiance on bloodborn, but i am more a defensive players so prefered demonsouls on this ^^
Haven't had this much fun with one of these games since Demon's Souls. Bloodborne just feels like a fresh new take. Probably why DS2 is my least favorite of them all (Actually, probably not. There's several things I didn't like about DS2). I probably can't give a fair opinion because of this reason.
With that said, Bloodborne has been great so far and if it continues to impress the way it has until the end, it will be my favorite. The game has the best atmosphere I've had the pleasure experiencing in a game. The no-shield gameplay also adds a lot to the intensity of combat. You're not just passively observing your enemies as soon as you walk in a room and there's multiple dudes. You're forced to spring into action or die. I have found 1 shield, but screw it, the game just feels right without them.Trick weapons and no equipment load are also just awesome. You can focus more/sooner on just finding the weapon set and play style that works best for you (Loving the Kirkhammer/HunterAxe w/Reapet Pistol at the moment).
4 ≈ One
Ali_16x said:
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I did use google and this is what came up: https://www.google.com/search?q=demons+souls+engine&oq=demons+souls+engine&aqs=chrome..69i57j0l2.2904j0j4&sourceid=chrome&es_sm=122&ie=UTF-8
Havok has more than just a physics engine.
PhyreEngine aslo doesn't list Demon's Souls as a product: http://en.wikipedia.org/wiki/PhyreEngine
Trust me Demon's Souls never used the PhyreEngine. It wouldn't even work on a Xbox Platform so there is no way Dark Souls 1 used it.
Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3
Kami said:
Havok has more than just a physics engine. PhyreEngine aslo doesn't list Demon's Souls as a product: http://en.wikipedia.org/wiki/PhyreEngine Trust me Demon's Souls never used the PhyreEngine. It wouldn't even work on a Xbox Platform so there is no way Dark Souls 1 used it. |
You have to google "Demon's Souls PhyreEngine" or even "Dark Souls PhyreEngine" and it will come up.
Also PhyreEngine is a multiplatform engine, there's a 360 game even running on it and many more games if you checked the wiki properly.
http://en.wikipedia.org/wiki/Amy_(video_game)

"There is only one race, the pathetic begging race"