| IkePoR said: Since when do Wii U games sell? |
Many, many Wii U games have sold numbers that this game would be blessed to reach.
| IkePoR said: Since when do Wii U games sell? |
Many, many Wii U games have sold numbers that this game would be blessed to reach.
I will buy it day one. I played Project Zero 2 on the Wii, and I was genuine scared. I still have nightmares because of that game haha. There's something disturbing about japanese horror games/movies, in a good way. I hope this game could reach at least 150k in the West. I think that would be great for a very niche game like Project Zero.
I said it before, but thanks to all the people (it was called Operation Zero, wasn't it?) who made this possible ;)
| curl-6 said: I mean, obviously it's never going to reach a million or top the weekly charts, simply by virtue of the kind of game it is, but if it's a complete dud in the West, we might not only miss out on future entries in the series, but also other games that fans ask to be localized. |
What's your target sales to consider the localisation a success? If your expecting more than 200K outside of Japan then that seems like a very big ask if the historical VGC sales data for Fatal Frame games is anywhere near accurate. Considering these games struggled to gain sales traction on consoles with considerably higher install bases.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix
So is this game like Pokemon Snap combined with Resident Evil?
binary solo said:
What's your target sales to consider the localisation a success? If your expecting more than 200K outside of Japan then that seems like a very big ask if the historical VGC sales data for Fatal Frame games is anywhere near accurate. Considering these games struggled to gain sales traction on consoles with considerably higher install bases. |
100k in the West would be nice.
I guess I just hope Nintendo isn't expecting big sales and doesn't right it down as a failure for not nearing a million.
| curl-6 said: 100k in the West would be nice. I guess I just hope Nintendo isn't expecting big sales and doesn't right it down as a failure for not nearing a million. |
They are not Ubisoft, they are not expecting 5 milions for a niche horror game with average reviews.
I'm pre-ordering as soon as it is possible, gonna be so much fun and intense lol

| KylieDog said: So people know for the release of Project Zero 2 on Wii they removed the bikini costumes that was in the japanese version. Likely do the same with this. |
I don't think they'll remove the costumes in the Wii U game because it has and will have a higher rating than the Wii game (CERO C 15+[Wii] VS. CERO D 17+[WiiU]). Plus I think the girls are actually older in the Wii U game, and look it too. So the game will probably have higher rating in PAL regions than Deep Crimson Butterfly (Wii) and I think NA will have the costumes for sure either way.
OT:
I'll be buying the game, it is the perfect match for the Wii U gamepad.
curl-6 said:
100k in the West would be nice. I guess I just hope Nintendo isn't expecting big sales and doesn't right it down as a failure for not nearing a million. |
If the game is profitable on the Japan release alone then the western sales will be gravy once it makes the, I assume, relatively small localisation costs back. But if they are reliant on western sales to pass the break even point, then 100K might not meet their KPI taking account of the extra cost (albeit minor) of localisation.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix