MikeRox said:
Hedra42 said:
MikeRox said:
DerpSandwich said: Ugh. I'm all for this whole move, but the idea of Nintendo's already-spread-thin production teams devoting time to smartphone games and reducing the output of full games even further is just dreadful. |
It won't spread them further if they are also their console games. F2P is already proving to be a success on home consoles.
Best on Nintendo. Playable on your iPhone.
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They won't be their console games, so yes, it will be spreading them further.
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I bet you will be able to play them on the home console and dedicated handheld too. So no, they won't. I would make no sense whatsoever to put resources into software then not allow your dedicated gaming platforms to run them.
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They haven't said that they're doing that. All they've said is that they're going to build a new dev team comprised of DeNA and Nintendo staff, and we now know that the Nintendo staff on the team will be mostly developing the games and the DeNA staff will be doing the service end.
They have also said that they intend to use the mobile apps to introduce ip to a wider audience and encourage them towards discovering the software on the dedicated consoles.
Resources will be spread more thinly because dedicated console game development will continue, and now they have mobile development. The new mobile games will not be replacing any of the console games, whether they are playable on the dedicated consoles or not. The only way they can resolve the resources issue is to hire more people.