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Forums - Nintendo - Iwata: Development Of Smart Device Games Will Be Done Primarily By Nintendo

Even if DeNA was making the mobile games, I was already expecting Nintendo to be heavily involved with the development



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the_dengle said:

After looking into the sort of stuff DeNA was making for other companies, I have to say thank god.

DeNa's relationship with Nintendo is the common role they have with almost every game they handle. Game is developed and then handed to DeNa for maintenance and updates.



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They cant support a handheld and a console at the same time, but they'll spare a team to make a handfull of mobile games?
I assumed they would guide the mobile developments, not go knee deep in them.



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TomaTito said:

They cant support a handheld and a console at the same time, but they'll spare a team to make a handfull of mobile games?
I assumed they would guide the mobile developments, not go knee deep in them.

Looks like this won out:




The worst thing that could happen now is Nintendo selling bad mobile games and failing so hard after all this market expectations.

So i feel better knowing that the games will be good.

I´m sure they will be cheap and easy to make, not too much work for Nintendo.



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outlawauron said:

DeNa's relationship with Nintendo is the common role they have with almost every game they handle. Game is developed and then handed to DeNa for maintenance and updates.

So DeNA doesn't actually make games?



Hedra42 said:
MikeRox said:
DerpSandwich said:
Ugh. I'm all for this whole move, but the idea of Nintendo's already-spread-thin production teams devoting time to smartphone games and reducing the output of full games even further is just dreadful.


It won't spread them further if they are also their console games. F2P is already proving to be a success on home consoles.

 

Best on Nintendo. Playable on your iPhone.

They won't be their console games, so yes, it will be spreading them further.


I bet you will be able to play them on the home console and dedicated handheld too. So no, they won't. I would make no sense whatsoever to put resources into software then not allow your dedicated gaming platforms to run them.



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Soundwave said:
TomaTito said:

They cant support a handheld and a console at the same time, but they'll spare a team to make a handfull of mobile games?
I assumed they would guide the mobile developments, not go knee deep in them.

Looks like this won out:


Indeed:


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TomaTito said:

They cant support a handheld and a console at the same time, but they'll spare a team to make a handfull of mobile games?
I assumed they would guide the mobile developments, not go knee deep in them.


That's why they are likely unifying their handheld & console into a single ecosystem by making multiple pieces of hardware that can share a library. Nintendo typically publishes 20-30 games per year, entirely enough to support a single platform. We don't know to what extent they will support mobile, will they create a team specifically for mobile? Will they start outsourcing development once they feel comfortable? Will developers just make small mobile games between bigger projects? We don't yet, but I assume Nintendo has thought this through and isn't going to let mobile development hurt their handheld/console software output.



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MikeRox said:
Hedra42 said:
MikeRox said:
DerpSandwich said:
Ugh. I'm all for this whole move, but the idea of Nintendo's already-spread-thin production teams devoting time to smartphone games and reducing the output of full games even further is just dreadful.


It won't spread them further if they are also their console games. F2P is already proving to be a success on home consoles.

 

Best on Nintendo. Playable on your iPhone.

They won't be their console games, so yes, it will be spreading them further.


I bet you will be able to play them on the home console and dedicated handheld too. So no, they won't. I would make no sense whatsoever to put resources into software then not allow your dedicated gaming platforms to run them.


They haven't said that they're doing that. All they've said is that they're going to build a new dev team comprised of DeNA and Nintendo staff, and we now know that the Nintendo staff on the team will be mostly developing the games and the DeNA staff will be doing the service end.

They have also said that they intend to use the mobile apps to introduce ip to a wider audience and encourage them towards discovering the software on the dedicated consoles.

Resources will be spread more thinly because dedicated console game development will continue, and now they have mobile development. The new mobile games will not be replacing any of the console games, whether they are playable on the dedicated consoles or not. The only way they can resolve the resources issue is to hire more people.