Samus Aran said:
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Samus Aran said:
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generic-user-1 said:
MK, 3dworld, smash, those games were a lot more costly than the big games on the wii(you can see it, they look sooo great), kirby not so much.
if you wanna talk about a flopping game, w8 for yoshi, thats an artstyle that costed a shitton i bet and they had massive problems it seems. |
I put Kirby on the lower end of the avg- obviously it is not as big as Smash, MK8, Mario 3d world etc but it is not at the bottom either - and Kirby has been marketed a surprising amount- I have young kids and i have seencommercials more than many of the other Nintendo games - Not at the top but def in the top half-
If Kirby does not sell at least 1- 1.3 million it will lose money imo
Dunban67 said:
If Kirby does not sell at least 1- 1.3 million it will lose money imo |
1mil-1.3mil for Kirby Games? If that were true we wouldn't have seen the last 10-12 kirby games in the past 5-7 years!
I think people aren't quite understanding the Kirby games in general are ALWAYS made on the cheap. The budget for the main Kirby games are never at most half of what the normal Mario platform title and for spinoffs, it is less then your average Mario spin off as well usually they are built around a interesting game idea. Rainbow curse was never meant to be a big seller but like Curse Canvas, Epic Yarn, Mass Attack, Amazing Mirror, Air Ride and many Kirby spinoffs before it Nintendo took a calculated and budgeted risk.
The Wii U doesn't have the audience to have a Kirby title as successful as some we saw on the Wii, DS and 3DS, but if it sells 500k, life time I doubt it would be considered a flop. We aren't talking like this game would have massive budget like the last Tomb Raider or a Assassin's Creed title.
tbone51 said:
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1-1.3 million for this Kirby game on the Wii U-
Developing for the Wii U is 3 to 4 times more on avg than the Wii AT LEAST and they dould do many DS games for less than 1 million (not including advertising and non dev cost) so they would not have needed to sell anywere near 1-1.3 million for the Wii, DS and 3DS
NoirSon said: I think people aren't quite understanding the Kirby games in general are ALWAYS made on the cheap. The budget for the main Kirby games are never at most half of what the normal Mario platform title and for spinoffs, it is less then your average Mario spin off as well usually they are built around a interesting game idea. Rainbow curse was never meant to be a big seller but like Curse Canvas, Epic Yarn, Mass Attack, Amazing Mirror, Air Ride and many Kirby spinoffs before it Nintendo took a calculated and budgeted risk. The Wii U doesn't have the audience to have a Kirby title as successful as some we saw on the Wii, DS and 3DS, but if it sells 500k, life time I doubt it would be considered a flop. We aren't talking like this game would have massive budget like the last Tomb Raider or a Assassin's Creed title. |
$15 to $20 million (including distribution, marketing cost etc.) would be a budget title for a 1st party Wii U game
They prob have a few titles they could do for less but not many- THis Kirby was an original art style too- If it was so cheap to make they would have made it longer/more content
Dunban67 said:
Developing for the Wii U is 3 to 4 times more on avg than the Wii AT LEAST and they dould do many DS games for less than 1 million (not including advertising and non dev cost) so they would not have needed to sell anywere near 1-1.3 million for the Wii, DS and 3DS |
And how much would a full Fire Emblem U need to profit then if Kirby needs at least 1mil-1.3mil in your opinion?
Haha when a game selling 350,000 is considered good news you know a console is dead in the water. Bring on the NX Nintendo!
Prediction for console Lifetime sales:
Wii:100-120 million, PS3:80-110 million, 360:70-100 million
[Prediction Made 11/5/2009]
3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m
I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.
[Prediction Made 6/18/2014]
Eddie_Raja said: Haha when a game selling 350,000 is considered good news you know a console is dead in the water. Bring on the NX Nintendo! |
haha.... Its more to it than that lol^
tbone51 said:
And how much would a full Fire Emblem U need to profit then if Kirby needs at least 1mil-1.3mil in your opinion? |
I have never seen a Fire Emblem game made for a console- Wii or Wii U- I imagine the DS and 3DS Fire Emblems I have seen are not too expensive to make- but that may not be the case for the Wii u version- also dont have any idea how much if any TV adverstisning they will do for it which will make a big difference to- my guess is they will not have near as big an advertising budget for FE due to little or no TV advertising- so at this point i have no idea