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I think people aren't quite understanding the Kirby games in general are ALWAYS made on the cheap. The budget for the main Kirby games are never at most half of what the normal Mario platform title and for spinoffs, it is less then your average Mario spin off as well usually they are built around a interesting game idea. Rainbow curse was never meant to be a big seller but like Curse Canvas, Epic Yarn, Mass Attack, Amazing Mirror, Air Ride and many Kirby spinoffs before it Nintendo took a calculated and budgeted risk.

The Wii U doesn't have the audience to have a Kirby title as successful as some we saw on the Wii, DS and 3DS, but if it sells 500k, life time I doubt it would be considered a flop. We aren't talking like this game would have massive budget like the last Tomb Raider or a Assassin's Creed title.