nope
900p confirmed, which is good. Framerate > Resolution.
I'm now filled with determination.


Unlikely.
They'll most likely give players the option of capping at 30fps or run unlocked at 25-50fps, just like Killzone Shadowfall and Infamous Second Son.
TheGoldenBoy said:
Maybe. I know they said that they were at 37-38 FPS at PSX and they locked it at 30 for the on stage demo. If they really wanted it at 60 FPS, they could easily do it, I just don't know if they want to downgrade the graphics anymore. |
They should downgrade the resolution, 900p would be no big deal
I wouldn't be surprised if it's been delayed to up performance. My guess would be 1080P with a similar FPS setup to TLOU:R locked 30 fps, or variable 60.
So, so so excited for this game though. As long as Sony has other games to fill the gap, ND can take all the time they need.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.
People are forgetting what made this game great in the first place. Graphics and cinematics are more important for this game than 60fps.
I think they have realised this and are using the power that is currently getting the game above 30fps to make it look better, which is the reason for the delay.
Hopefully not, I want my eyes to bleed from how good everything looks... 1080p, sub 45 fps please.
FPS aside they don't really need a reason to delay the game, with a new gen and ambition comes new hurdles. Also with it having the same director as TLOU, I don't think the 2 ND teams are as wholy separate as I initially thought i.e the game did not go into full developement from early 2012.
| curl-6 said: Unlikely. |
This should be the norm for single player games with, although 30 should be the lower cap.
Did resolution or graphics change when capped versus uncapped?
| spemanig said: That better be the case. Hopefully The Order taught them something. Set an example, ND. |
Could we not....
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