Wyrdness said:
As I predicted you'd move goal posts and start saying only a certain amount of sales equals a certain amount of quality, you're transparent at this point and have been found out hard, it's not me twisting your words it's your own words coming back to haunt you. We were talking about Nintendo's RPGs and I told you to give your definition of quality and you came out with sales and profit, you realize now how that contradicts your early ramblings so have now adjusted goal posts even more to try and suit your argument which was improvized from the get go. Explain in logical terms how unit sales measure quality especially Nuvendil highlight how broken your logic is, no in fact lets go one better, lets take your exact argument in here and put it forward to the whole forum, go on lets go, word for word start a topic in the general explaining your logic and how you think Carnival Games and so on are better the the likes of ICO etc... and lets link this topic as well so people can read your posts. Explain how sales equal quality and how 2m sales means a game is average, put your money where your mouth is. |
Still see that your not addressing my argument ...
What does the criteria of quality = sales mean in your example ? Why even ask the question at all when the answer is simple ?
You pointing out Nuvendil's rebuttal towards me is irrelevant in this back and forth between you and I ...
A certain amount of sales has ALWAYS meant a certain amount of quality, plain and simple. Anyone would've came to that conclusion with a little more thinking. There was no moving goal posts here, just you twisting my words out of context ...
Just how many more empty accusations are you going to keep pulling on me ?
As to how quality = sales it's because CONSUMERS define what is and what isn't a quality product, not a bunch of strangers from the internet like you or others would suggest ...
2 million units is pretty average all things considered when you look at how a lot of the AAA games today are able to reach that milestone ...