fatslob-:O said:
Still see that your not addressing my argument ... What does the criteria of quality = sales mean in your example ? Why even ask the question at all when the answer is simple ? You pointing out Nuvendil's rebuttal towards me is irrelevant in this back and forth between you and I ... A certain amount of sales has ALWAYS meant a certain amount of quality, plain and simple. Anyone would've came to that conclusion with a little more thinking. There was no moving goal posts here, just you twisting my words out of context ... Just how many more empty accusations are you going to keep pulling on me ? As to how quality = sales it's because CONSUMERS define what is and what isn't a quality product, not a bunch of strangers from the internet like you or others would suggest ... 2 million units is pretty average all things considered when you look at how a lot of the AAA games today are able to reach that milestone ... |
No, consumers define what is popular. Quality and popularity do not necessarily go hand in hand; there are objective princples and criteria to evaluate the quality of a creation as a representation of the given medium. These facts have been recognized for millenia. You can rail against the quality of this particular oponent's arguments, but you are arguing in reality with a large number of great thinkers from history going back to Aristotle and Poetics. If not further.
You can sell anything to anyone with the right marketing. A man named Gary Dahl sold 1.5 million pet *rocks*. Rocks. A rock in a box.