| Veknoid_Outcast said: Kerotan and Chazore, knock it off. Stop taking personal jabs at each other and stay on topic. |
I was writing my reply to him before yours appeared. In reply to you, no problem. Btw check the pm I'm sending you.
| Veknoid_Outcast said: Kerotan and Chazore, knock it off. Stop taking personal jabs at each other and stay on topic. |
I was writing my reply to him before yours appeared. In reply to you, no problem. Btw check the pm I'm sending you.
Mummelmann said:
Number two; what incentive did 3rd parties have to develop for and publish on the Wii U? The Wii crashed completely while the PS3 and 360 kept on going, the combined installed base of the PS3/360 and a decimated Wii concept made it a no-brainer for most and 3rd party games kept on selling well on these platforms, the incredibly clumsy Gamepad didn't do the Wii U any favors either, people who want tablet audiences to give them money would rather opt for developing mobile games. The Gamepad was a huge mistake from the beginning and I said as much in spring 2012, about six months before the Wii U released. The numbers were seeing is not some grand conspiracy or 3rd parties willing themselves to stay away from Nintendo out of childish spite; it is due to Nintendo being forced early into the 8th gen when the Wii crashed and a succession of really poor choices, and Iwata's continued insistence that "one game can shift the fortunes of the Wii U" shows that they are willing to keep on making bad decisions and you should be a lot more worried about that at the moment, in my humble opinion. PS: Mirrored posts with "I'm rubber, you're glue" type of rhetoric does not impress me in the slightest. |
Lt's see what's wrong with your post.
The wii u isn't "dodgy" to program and never really had support at the same time ps4 and x1 were getting more support before even releasing. Those are facts.
"Sony lost exclusivity on Final Fantasy and Metal Gear Solid series; this is easily among the biggest software news in two decades."
How is that big software news? I'ts just two games going multi.
"Number two; what incentive did 3rd parties have to develop for and publish on the Wii U?"
The same incentive they have to develop and publish for ps4 and x1.
"The Wii crashed completely while the PS3 and 360 kept on going"
It took the wii what? 5 years to start selling low? that's not crashing. And ps360 kept going, but they never soared in the first place.
"the combined installed base of the PS3/360 and a decimated Wii concept made it a no-brainer for most and 3rd party games kept on selling well on these platforms"
For wii too. But games can't sell if they don't exist. Wii had plenty of third party releases up to 2010. It's hard to sell third party games after that when third party games aren't releasing.
"it is due to Nintendo being forced early into the 8th gen when the Wii crashed and a succession of really poor choices"
Again, wii didn't crash. You think 6 YEARS after the predecessor is being forced early into the next gen? that's one year later than previous nintendo consoles. The gamepad is no mistake. I would particularly make something different but how can you say a controller with extra features is a mistake? It's no different than a controller with new buttons: everything you already are used to is still there and the new stuff is optional.
What I see is a console that had no reason to be ignored by third parties but is being ignored anyway. And not only that, the third parties also insulted the console's fanbase several time and people like you agree with them. A company blaming the consumer and getting away with it is an absurd that only happens on the gaming industry.
GTAexpert said:
Compared to games on PS4 and XB1, Bayonetta 2 and ZombieU have sold VERY less. Infamous: Second Son, whose predecessor sold even less than Bayonetta, sold more in its first week than Bayonetta 2 has sold till date. Also, its not entirely the userbase which is the problem, the bigger problem on Wii U is demographic. Only Nintendo developed games have sold well on the system. Other games which were good or great were ignored by its userbase, including Bayonetta 2. |
So what? other games can sell 100m and it won't change the fact that bayo 2 and zombi U sold well so far.
"Only Nintendo developed games have sold well on the system."
Completely wrong. Not only there are several full third party games that did very well, it is expected that nintendo titles will do better when third parties don't release many games.
I dont understand. This makes no sense! of course they'res a market you lazy devlopers!
Ltd predictions by the time 9th Gen comes out
Ps4:110million
Xbox one :75 million( was 65)
Wii u: 20 milliion
More info from a FAQ on the Harmonix forums
Q: Why not Wii / Wii U / PC?
A: Due to shifting production priorities and capabilities of the studio, we don’t currently have plans to release RB4 on the Wii / Wii U / PC simultaneously with Xbox One and PS4. While we genuinely appreciate the support of Wii Rock band users over the years, and the increased interest from PC gamers, the truth is that we had to prioritize opportunities on other platforms with historically larger RB audiences.
Wasn't the Wii a historically larger RB audience than PS3?








Third parties don't have any obligation to support any platform. They're the ones paying for the game's development and they pay the $10/copy licensing fee even if the game doesn't sell (Sony/MS/Nintendo collect money off licensing fees regardless of if these third party titles sell or not).
As such they can do whatever they want.
If they don't want to support platforms like the Wii U, Sony Vita, Atari Jaguar, Sega Dreamcast, Sega Saturn, Sega 32X, GameCube, and whatever other format that sells like crap you can come up with, there's nothing wrong with that.
If Nintendo wants third party support then they can start by making a machine third parties actually like within sensible, modern design choices. If they want to make weird hardware with priorities based on what a Japanese housewife would like in a game console, then they're within their rights to do that too. Just don't expect developer support. End of story.
As far as I can tell there's not even one person at Nintendo with any real power who even understands the Western market, Iwata himself says he's not great at understanding the Western market (yet he apparently promoted himself as head of NOA), Reggie is just a glorified PR mascot at this point, Miyamoto is living in 1989, where something like Project: Giant Robot would be a good idea.
That Zombi U number is likely grossly overtracked. My Best Buy has been sitting on the same giant stack of Zombi U copies from 2012 that are available for $19.99 (sometimes they even cut it to $14.99) and they're just constantly collecting dust. Huge success my rear end, I get the feeling this game is also massively overtracked at VGChartz.
| mysteryman said: More info from a FAQ on the Harmonix forums |
It sold slightly more on a much bigger install base at the time. Meaning that it would sell a lot more on the ps4 than the Wii U considering the tables have flipped.
| mysteryman said: More info from a FAQ on the Harmonix forums |
Or they could have told the truth and say we dont think our game would do well on those systems which would piss people off
oniyide said:
|
As opposed to contradictory fiction?







