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Forums - Nintendo Discussion - Rock Band 4 not coming to Wii U because "the audience is not there"

No Wii U? RockBand will fail as their Kinect game did...

Harmonix does't deserve better.



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Materia-Blade said:
So what? other games can sell 100m and it won't change the fact that bayo 2 and zombi U sold well so far.

"Only Nintendo developed games have sold well on the system."

Completely wrong. Not only there are several full third party games that did very well, it is expected that nintendo titles will do better when third parties don't release many games.


It is expected that Nintendo titles will do better if the third parties deliver crap of the crap.

Harmonix is hurting themselves big time as they try to protect THEIR investment instead of focusing protecting the CUSTOMERS INVESTMENT.

Thats where Nintendo is different too and the reason why they are still around.

 



slab_of_bacon said:


It's their loss.  I've been pretty happy with EA staying away from Nintendo.  

 


Its hurting Wii U big that EA doesn't release their sports titles. 

It is unseen in an industry that nobody is going to fill that void as the possibilities to outdo EA with BETTER gameplay are endless on the U thanks to the unmatched variety of controllers.

Wii Sports is one of the best selling titles ever and Wii Sports Resort still sold over 30 Mio. copies YEARS AFTER that "motion control fad"...



Oh - Harmonix is so small and "indie" now...

It consists only of a handful of people in a garage burning their parents money....

Who on earth does buy that?



Yeah yeah blah blah, excuses...



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Materia-Blade said:
GTAexpert said:
Materia-Blade said:

Zombi U was a sucess AND a launch title. If ubisoft couldn't handle the budget, it's their problem.

Bayonetta 2 is selling faster than zombi U and donkey kong tropical freeze. I'ts also faster than the first game on any individual platform.

Not all of those games you listed are AAA. Some were 6 months to 1 year late. But most importantly, they sold ok and released when the installed base was less than half of what it is now. The sales prospects of any multiplatform are much better now, yet they aren't coming. That shows lack of professionalism from third parties. It's as if they wanted an excuse by porting games when the base was low and then stopping when it got better.

Compared to games on PS4 and XB1, Bayonetta 2 and ZombieU have sold VERY less. Infamous: Second Son, whose predecessor sold even less than Bayonetta, sold more in its first week than Bayonetta 2 has sold till date.

Also, its not entirely the userbase which is the problem, the bigger problem on Wii U is demographic. Only Nintendo developed games have sold well on the system. Other games which were good or great were ignored by its userbase, including Bayonetta 2.

So what? other games can sell 100m and it won't change the fact that bayo 2 and zombi U sold well so far.

"Only Nintendo developed games have sold well on the system."

Completely wrong. Not only there are several full third party games that did very well, it is expected that nintendo titles will do better when third parties don't release many games.


Bayonetta2 was No1 in the charts so how was it ignored to GTAexpert?

http://www.vgchartz.com/weekly/41938/Global/



vivster said:
Cloudman said:
vivster said:
Why release any game to a low install platform?

Despite its low sales, the Vita is getting some good support, at least in Japan.

I thought we already established that Japanese people are crazy.


or maybe its because japanese vita owners are buying more than the average?



Ruler said:
vivster said:
Cloudman said:

Despite its low sales, the Vita is getting some good support, at least in Japan.

I thought we already established that Japanese people are crazy.


or maybe its because japanese vita owners are buying more than the average?

...because they are crazy. :P



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Materia-Blade said:
Guitarguy said:


He is not unequivocally wrong though.

http://www.vgchartz.com/platform/47/wii-u/

The highest selling non-Nintendo published/developed game on the Wii U is Ubisoft's ZombieU at circa 830,000 units sold worldwide....  This was considered a failure by Ubisoft. In fact, it was stated that it 'was not even close to making a profit'.

http://au.ign.com/articles/2013/07/08/zombiu-wasnt-profitable-no-sequel-planned

It only gets worse from there. Bayonetta II has sold a respectable amount but nothing in correlation to the amazing acclaim(ie 10/10s on major gaming publications). I would wager Bayonetta II cost alot more to produce than ZombiU... I would say Bayonetta II has yet to make a profit either...


Black OPs II, Ghosts, Tekken Tag 2, Assassin's Creed Black Flag, Injustice, Batman Arkham City/Origins, Mass Effect 3, Deus Ex Human Revolution, Splinter Cell Blacklist are all AAA games and all received good to excellent reviews but none of them have sold more than 300,000 copies worldwide.. What chance does a forgotten 'fad' franchise that has been dormant for many years have??

Zombi U was a sucess AND a launch title. If ubisoft couldn't handle the budget, it's their problem.

Bayonetta 2 is selling faster than zombi U and donkey kong tropical freeze. I'ts also faster than the first game on any individual platform.

Not all of those games you listed are AAA. Some were 6 months to 1 year late. But most importantly, they sold ok and released when the installed base was less than half of what it is now. The sales prospects of any multiplatform are much better now, yet they aren't coming. That shows lack of professionalism from third parties. It's as if they wanted an excuse by porting games when the base was low and then stopping when it got better.


Zombi U was a success?? To whom? To you? It certainly was far from a success to the developer. It was not a critical success, it was not a commercial success. It was a failure on all account. You may have enjoyed the game, that's fine. But to arbitrarily define it as a success and then blame Ubisoft for going over-budget(do you have proof of this by the way?) is laughable.

Comparing Bayonetta II to two games that underperformed means very little, if anything. Bayonetta II received MASSIVE acclaim from many major publications, and yet has only sold about 600,000 copies to date.

Please enlighten us as to which games I listed were not AAA titles. Is Tekken Tag II an indie game? Is Arkham City and Origins an indie game? Oh let me guess, Assassin's Creed and Splinter Cell as now indie games. PLEASE. That notion is laughable. All the games listed as classified as AAA titles, regardless of if they were released 6 months later. A major franchise selling 200,000 copies on a major Nintendo platform at any stage of its life is dismal especially given the software drought that has existed since the consoles inception.

The fact that you think developers conspired to put out games when the base was low only to avoid putting them out when the user base was higher is completely irrational to business and common sense. Those developers supported the Wii U in its early stages and saw very little, if any, return. So they ditched the console. Sales prospects for third parties have gotten worse on the Wii U, not better. There is nothing to suggest sales prospects for third parties have improved at all besides anecdotal heresay.



mysteryman said:

More info from a FAQ on the Harmonix forums

Q: Why not Wii / Wii U / PC?
A: Due to shifting production priorities and capabilities of the studio, we don’t currently have plans to release RB4 on the Wii / Wii U / PC simultaneously with Xbox One and PS4. While we genuinely appreciate the support of Wii Rock band users over the years, and the increased interest from PC gamers, the truth is that we had to prioritize opportunities on other platforms with historically larger RB audiences.


Wasn't the Wii a historically larger RB audience than PS3?

I think they were getting most of their money through song DLC (over 1.600 downloadable songs), where the Wii just wasn't anywhere near 360 and PS3 due to its limitations.