epicurean said:
Are there any where there is a main player, and then other players can do easier stuff (like get coins) with the other controllers? Are kids are super young and probably can't do a whole lot yet.... I remember there being an option like that for the Mario games on the first Wii.
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New Super Luigi U has Luigi as the main character and Nabbit, a side character, who is invincible to enemies. I watched this video once where a father played with his legally blind daughter. She used the gamepad to control Nabbit, letting her get close to the gamepad's screen to see enough to play without getting in the way of the TV like you would on another console. She played as the invincible character and in doing so didn't need to see well enough for anything precise like avoiding enemies. Her father got through most of the level but lost his last life as Luigi near the end, while the little blind girl continued on to the goal, winning the level for everyone. She was all proud of herself, it was adorable. Point being of course it's a very challenging game for the main player but has a side character who has things easy, so exactly what you're looking for.
New Super Mario Bros. U has an option for a player with the gamepad to lay down platforms for the other players, and I believe help attack enemies and get coins as well but it's been a while since I played. This allows one kid to take an easy job helping each other out, or you can be the gamepad player and place platforms to save them from falling while they learn how to play.
Donkey Kong Country is a tougher game, but is another one with co-op where DK is the main player and the other person plays the side character. The side characters all have better jumping abilities, so it's easier to be them (and more fun, honestly) and I think they can chose to ride on DK's back to get through a tough area. Sort of a fit here.
Nintendo Land has several options like this. Three multiplayer co-op games give the gamepad player a special, more powerful role. The three multiplayer competitive games are really simple and give the gamepad player a mechanical advantage while the rest have the advantage of numbers. Six single player games are fairly difficult to get far in alone, but with a second player with a wiimote supporting you, it becomes much easier. For example, the DK game is notoriously difficult because you crash and die easily, but a player with a wiimote can slow down time to save the main player's life and help immensely with difficult portions. Most of the single player games have some little mechanic like that for a second player.
The main story missions of Hyrule Warriors are really easy, and a second player can join in, so you could have your kid join you and tell them where on the map to go to easily take a victory on even some of the more difficult levels. It is a T rated game, however, because of certain character designs. But if you're fine with that, the controls are incredibly simple and button mashy (though they have surprising depth as well, just not stuff your kids would have to figure out to have fun).