mornelithe said:
LoL, another person attempting to redefine words, hilarious. |
Its the truth, there is no must have games on the PS4 or Xbone yet. Its kinda sad actually.
mornelithe said:
LoL, another person attempting to redefine words, hilarious. |
Its the truth, there is no must have games on the PS4 or Xbone yet. Its kinda sad actually.
NavyNut said:
|
Personal opinion, which I can respect. But, just your opinion, doesn't speak for everyone.
MikeRox said:
|
Hey, don't be so presumptuous. :0
I play a lot of games and I don't think anything apart from maybe destiny has disappointed me more than Knack. :/
Delicious, delicious games.
TheVoraciousFox said:
Hey, don't be so presumptuous. :0 I play a lot of games and I don't think anything apart from maybe destiny has disappointed me more than Knack. :/ |
What exactly were you expecting out of Knack that it was such a disappointment :P
If there is one game that was harshly reviewed it was Knack, game was by no means a master piece but it was not nearly as bad as reviewers made it out to be. I feel like had it not been a launch title, it may have been seen in better light.
NavyNut said:
|
Looking back at the PS3/360, exactly what games were "must have" a year into their lifespan?
TheVoraciousFox said:
Hey, don't be so presumptuous. :0 I play a lot of games and I don't think anything apart from maybe destiny has disappointed me more than Knack. :/ |
It wasn't a dig. I just wish that was the worst game I've ever played! :P
Try finding a decent Football (soccer) game on the Dreamcast for example. How about games like Fighting Force 2, Nightmare Creatures 2, Chef's Luv Shak, WWF Attitude, MTV Skateboarding etc. And that's just with Dreamcast haha.
Special mention for Spirit of Speed 1937. People have moaned about the games like The Crew calling them awful... this game was £39.99! Hell, it was so bad, Acclaim (hardly a publisher renouned for quality in 2000, ressurected a long defunct publishing label LJN, rather than put their own logo on the box.
https://www.youtube.com/watch?v=snVyQdtVQcI
Samus Aran said:
You haven't played them it seems. MM: - You relive the same 3 days over and over again. At the end of the third day, the moon comes crashing down. - Focus on masks, especially transformation masks. - Focus on sidequests with a strict time schedule. Only 4 dungeons. SM3DW: - Captain Toad levels - Cat suit and cherry power ups. - 4 player multiplayer. Not something you find very often in a 3D platformer. Can you even find me one 3D platformer that does? - Doesn't run on the same engine as SM3DL at all. - Bigger and more expansive levels. - Introduces a lot of new gameplay elements with each new level. In one level for example you're playing with shadows. In another level you're fighting Cat Bowser while climbing a huge tower. Or you're playing through a Mario Kart inspired level. https://www.youtube.com/watch?v=RgjUiL6sKe4 And please, tell me one game that plays like the Prime series. |
I own both OOT and MM none of those things make it innovative because they dont change the overall gameplay too much. We had a time travel element in the game prior to that nothing new. I dont know how LESS dugeons is innovative. LOL are you kidding. focus on masks. So what? you gonna tell me that there was NEVER a game prior to that where the character transformed? Hell they did that in Kid Chameleon YEARS ago and thats just one game of the top of my head
Captain toad levels ok because no game had ever done anything like that before.
Ratchet and Clank all 4 one did that already. This only shows me you really dont know what you are talking about.
Any FP game ever made plays like PRime because Prime is a FP game.
I'm still waiting for you to show me where Ninty is doing something that hasnt been done before by anyone cause that would be innovative
NavyNut said:
|
then who says what games are good? You? please. If you dont like them fine but they are your opinion and in no way fact, you are in the minority THAT is a fact.
oniyide said:
I own both OOT and MM none of those things make it innovative because they dont change the overall gameplay too much. We had a time travel element in the game prior to that nothing new. I dont know how LESS dugeons is innovative. LOL are you kidding. focus on masks. So what? you gonna tell me that there was NEVER a game prior to that where the character transformed? Hell they did that in Kid Chameleon YEARS ago and thats just one game of the top of my head Captain toad levels ok because no game had ever done anything like that before. Ratchet and Clank all 4 one did that already. This only shows me you really dont know what you are talking about. Any FP game ever made plays like PRime because Prime is a FP game. I'm still waiting for you to show me where Ninty is doing something that hasnt been done before by anyone cause that would be innovative |
Lmao @ bolded.
And Ratchet & Clank is not a platformer. People automatically call any game with cartoony graphics a platformer these days.
Having less dungeons isn't innovative, but having the main focus of the game being time based sidequests IS. Tell me one single game where you relive the same 3 days over and over again (or any other set period of time.). Or a game based around sidequests with exact time schedules. The time travel between OoT and MM is quite a different experience. Anyone who played those games will tell you that.
oniyide said:
then who says what games are good? You? please. If you dont like them fine but they are your opinion and in no way fact, you are in the minority THAT is a fact. |
Only fanboys in denial would say such things. Nothing stands out at this time on the PS4, most of mediocre games and some remastered, THAT is a fact. Nothing like the PS3 which had Uncharted or the 360 which had Gears of War. This gen probably has the worst start in history of gaming.
User was moderated for this post.
--Veknoid_Outcast