vivster said:
Only if "Trial and Error" is your choice of tutorial. First level of SMB is pretty much all T&E. No explanations given whatsoever and you will die if you have the wrong assumption. |
True, the game is designed so that if you assume the Goomba at the start wants to hug you, you'll learn it doesn't without being sent back any annoying distance because the encounter is at the start of the level. I mean if you've got a kid who is is gonna touch the stove at some point, you're gonna want to control them learning the stove is hot. I mean lets face it, sooner or later players need to learn the health-system, and sooner is better.
A truly genius design because you don't even realize you had your hand held.











