Materia-Blade said:
First, it's $299 for a console not that much less powerfull than ps4, in a time where ps4 didn't exist.
There's no tablet concept, it's a controller with a screen that was never supposed to be used outside the house. Also, wii u isn't a low powered console.
You keep repeating the word tablet and there's no way the gamepad increased the final price by a huge amount. a couple dozen dollars, at most.
Install space? games aren't supposed to be installed, they should run from the disc. hard drive space was always meant for digital download purposes, meaning a 32 gb saves money for those who won't buy many digital games. the people that are into digital can buy an external drive, wich ends the same as buying a more expensive concole with a bigger hard drive.
What exactly was wrong with their E3 2013, since they showed more focus on games than the competitors, as usual?
The triggers and update are VERY minor issues, especially the update, wich is long gone.
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You do realize that this entire thread and what I was referring to on my original comment was mostly about launch right...? Because them goofing up during launch is what sealed the fate of the wiiU
The wiiU did cost $350 during launch
The wiiU is a low powered console if you look at the specs... Heck, it can't even power a single external hard drive through one USB port... That is the meaning of low power... Even Iwata said that, that is exactly what they were going for
See the issue is, even if its not supposed to be used outside of the house, it can't even be used around the house... Cause in most cases, you can't even get it out of your room without it losing signal
And it did increase the price by a large margin. A replacement gamepad costs $150
http://www.destructoid.com/nintendo-selling-replacement-wii-u-gamepads-for-150-247205.phtml
Games are supposed to be installed because the Bluray discs can't read the textures and the data as fast as hard drives can... Thats why games get installed because hard drives are much faster than Bluray drivers hence why when a game gets installed to the hard drive, the console can access the data significantly faster than it can off of the Bluray drive which is essentially required these days
It was a) A laggy stream and B) A normal Direct with nothing special (apart from the games) where many would have rathered seen them do a press conference at e3 cause there was nothing unique about it (unlike e3 2014) and it gave a sub-par experience due to the laggy stream where as if they did a regular press conference, that laggy stream wouldn't have occured.
The triggers weren't a minor issue in 2012/2013 and it still isn't since both the ps3 and the 360 had way better triggers and so does the ps4/x1... It is a fail because a brand new next gen console missed some of the basic things that even last gen consoles had
And again, the title said "what should Nintendo have done to follow up the Wii's success?" which is mostly referring to the launch of the wiiU and how the wiiU failed to live to the wii's success. And while the day 1 update is now a minor thing, it was still quite a big thing during launch which (along with everything else) essentially sealed the fate of the wiiU.
Please do some research before you respond