Recycle001 said:
ToxicJosh said: However, I think the smartest track for Nintendo to take would be to put it on the Fusion (or whatever's next) as a 'core' launch title, make it gorgeous and overflowing with particle effects to really sell the new systems power. Same goes with the next 3D Mario. Practically it needs to be a launch title for their next console, perhaps with a remaster of Zelda U. So day one people would have Mario, Metroid and a Zelda. That would move consoles. |
Particle effects in metroid would look great, and fit the atmosphere well. I think thats a great idea, but off topic question: why the hell does everyone want games to look so damn dusty nowadays? It totally fits the atmosphere for some games but in others its a hinderance, just saying.
I think a remaster would be awesome for Nintendo's next console(bet they call it 'The New Nintendo' ;P). Problem is, porting games from power PC architecture to x86 takes a bit of work, they would need to get on it asap.
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I agree that particle effects are massively overused in general. But for Metroid it would work really well to sell the exploring abandoned worlds and derelicts angle. It could even be used as the new console reveal:
Samus' ship lands on a decaying landing pad, throwing up dust everywhere, cables from shattered monitors swaying. Samus exits the ship and the POV cuts to first person, you can see dust motes in the area, dust settling from the landing, perhaps a few sparks going off etc. A shadow flickers in the corner of the shot and Samus turns to see Ridley looking ultra next-gen. Screen goes black and title card pops up, "coming 2017, exclusively to New Nintendo Console".