I was doing a lot of thinking about game reviews and how to make the perfect review system that would be accurate and transparent and I came up with this.
Every game starts off with 10 points. And these 10 points are divided into 5 categories.Each category is worth 2 points and is measured in 0.5 point units.
The 5 categories should be;
- GAMEPLAY how does the game actually play and how are its game mechanics. Is it fun, does it have depth, is it difficult, does it do anything innovative? These are the things this section should cover and 0.5 points can be knocked off for every thing it gets wrong in the this department.
- PRESENTATION graphical quality and artistic design. how good a looker is the game? What resolution does it run at, how is the frame rate? locked or all over the place?
- EMOTION this part will cover the games story and music/sound design. A game will only be penalized for trying to do something and failing at it. So a game that doesn't even try to have a story won't get points knocked off for not having one. A game that puts one in but its bad will get points knocked off.
- QUALITY Is the game well designed? is it broken? Does it feel cheap and rushed? Does it require a day one patch?
- VALUE How many hours does the game last. The ideal marker should be 20hrs of gameplay for a full 2 points, so as long as a game in normal/ normal + multiplayer mode gives you 20hrs of gameplay it gets full points.









