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Forums - Gaming Discussion - Final Fantasy Warriors

Tagged games:

 

Would you buy this?

Yes 21 67.74%
 
No 10 32.26%
 
Total:31
Aeolus451 said:
irstupid said:

feels like you would just have a bunch of boy bands running around with big ass swords and women healing them.

 

kidding aside, i would say no.  I always found FF games to be a bit rediculous fighting wise.  I mean most of the enemies are guys with machine guns and you have a sword or use magic.  When the enemy goes he shoots you with like 10 bullets and you take a little bit of damage.  Or a big ass robot does the same.

Now imagine that in a warriors games.  You would have 100's of grunts shooting thousands of bullets at you and you take like zero damage.  Or being a warriors game 100's of grunts with machine guns not shooting at you but just stanidng there tkaing an ass wooping.  The fact that so many grunt enemeis in FF games use machine guns make it feel like it won't fit well in a wwarriors game.  Would make me constantly thinking "why the fuck doesn't on eof you shoot at me"

You're overthinking it way too much.

Was first thing that popped in my head.  What is the grunts that will fill up 99% of the bad guys in a level that do nothing.  Thinking of the Final Fantasy games its some random soldier with an automatic gun of some sort, usually a rifle of some sort.  And that just feels stupid having 100's of guys with automatic rifles just standing there while your running around slashing them with your oversized sword.

That's why Zelda was fine, casue you have enemies with clubs or swords.  Or Fire Emblem would be great, cause again old fashioned weapons.  

Throwing in guns feel slike it would make me lose what little immersion the games offer.  Yea warrior gamesmake you feel like your a god by killing hundreds in seconds, but at least with primitive weapons you sort of a have that illusion that they aren't just decorations that don't really ever attack you but instead you are just way better with a sword than them, or whatever weapon you have.



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outlawauron said:
Aeolus451 said:
think-man said:
Aeolus451 said:
They would need to change some things in the warrior type games to give it more appeal to more people.


What would you suggest?


Smarter A.I. or that it adapts to you and your tactics. Make the officers, you, the army have equipable gear and overall more customizable. Have pretty in depth character creation and character editing. I would like a little more strategy to it then just capturing bases then go to the next one. That's all i can think of.

Hey, you know how I know you haven't played a Musou in a while? Outside of the army, you're able to equip skills, abilities, and gear for yourself and officers. The character creation is pretty nice in new Musou titles as well.



You can't do any of that in a more in depth way, right?

irstupid said:
Aeolus451 said:
irstupid said:

feels like you would just have a bunch of boy bands running around with big ass swords and women healing them.

 

kidding aside, i would say no.  I always found FF games to be a bit rediculous fighting wise.  I mean most of the enemies are guys with machine guns and you have a sword or use magic.  When the enemy goes he shoots you with like 10 bullets and you take a little bit of damage.  Or a big ass robot does the same.

Now imagine that in a warriors games.  You would have 100's of grunts shooting thousands of bullets at you and you take like zero damage.  Or being a warriors game 100's of grunts with machine guns not shooting at you but just stanidng there tkaing an ass wooping.  The fact that so many grunt enemeis in FF games use machine guns make it feel like it won't fit well in a wwarriors game.  Would make me constantly thinking "why the fuck doesn't on eof you shoot at me"

You're overthinking it way too much.

Was first thing that popped in my head.  What is the grunts that will fill up 99% of the bad guys in a level that do nothing.  Thinking of the Final Fantasy games its some random soldier with an automatic gun of some sort, usually a rifle of some sort.  And that just feels stupid having 100's of guys with automatic rifles just standing there while your running around slashing them with your oversized sword.

That's why Zelda was fine, casue you have enemies with clubs or swords.  Or Fire Emblem would be great, cause again old fashioned weapons.  

Throwing in guns feel slike it would make me lose what little immersion the games offer.  Yea warrior gamesmake you feel like your a god by killing hundreds in seconds, but at least with primitive weapons you sort of a have that illusion that they aren't just decorations that don't really ever attack you but instead you are just way better with a sword than them, or whatever weapon you have.



You wouldn't need guns in there or not. Some characters or grunts would use guns but not many. Officers in the warrior or dynasty games always do way more damage and can take way more damage than regular grunts. It's not realistic at all.

Aeolus451 said:
outlawauron said:
Aeolus451 said:

Smarter A.I. or that it adapts to you and your tactics. Make the officers, you, the army have equipable gear and overall more customizable. Have pretty in depth character creation and character editing. I would like a little more strategy to it then just capturing bases then go to the next one. That's all i can think of.

Hey, you know how I know you haven't played a Musou in a while? Outside of the army, you're able to equip skills, abilities, and gear for yourself and officers. The character creation is pretty nice in new Musou titles as well.


You can't do any of that in a more in depth way, right?

You can always have a more in-depth character creation, but it's what effort spent on adding more to that would be better served on other aspects that would be impactful.



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irstupid said:

feels like you would just have a bunch of boy bands running around with big ass swords and women healing them.

 

kidding aside, i would say no.  I always found FF games to be a bit rediculous fighting wise.  I mean most of the enemies are guys with machine guns and you have a sword or use magic.  When the enemy goes he shoots you with like 10 bullets and you take a little bit of damage.  Or a big ass robot does the same.

Now imagine that in a warriors games.  You would have 100's of grunts shooting thousands of bullets at you and you take like zero damage.  Or being a warriors game 100's of grunts with machine guns not shooting at you but just stanidng there tkaing an ass wooping.  The fact that so many grunt enemeis in FF games use machine guns make it feel like it won't fit well in a wwarriors game.  Would make me constantly thinking "why the fuck doesn't on eof you shoot at me"

Final Fantasy has hundreds if not thousands of different enemies/monsters you could use. And Samurai Warriors also has guys with guns and that seems to work fine. As well as Dynasty Warriors has guys with Bows. As long as you balance it then you'll be sweet. I mean look at Final Fantasy IX they were all using swords and daggers in that game, I'm pretty sure there isn't a single gun in the game. 



outlawauron said:
Aeolus451 said:
outlawauron said:
Aeolus451 said:

Smarter A.I. or that it adapts to you and your tactics. Make the officers, you, the army have equipable gear and overall more customizable. Have pretty in depth character creation and character editing. I would like a little more strategy to it then just capturing bases then go to the next one. That's all i can think of.

Hey, you know how I know you haven't played a Musou in a while? Outside of the army, you're able to equip skills, abilities, and gear for yourself and officers. The character creation is pretty nice in new Musou titles as well.


You can't do any of that in a more in depth way, right?

You can always have a more in-depth character creation, but it's what effort spent on adding more to that would be better served on other aspects that would be impactful.



In my opinion, the more the player likes or feel like they own the character, the more attached they will be to it. That can be very important. Like being about to hunt down tons of gear to equip your MC, officers and army. That stuff feels like it's in it's infancy in those style of games. What other aspects do you think would be served with the devs' effort?

irstupid said:

Was first thing that popped in my head.  What is the grunts that will fill up 99% of the bad guys in a level that do nothing.  Thinking of the Final Fantasy games its some random soldier with an automatic gun of some sort, usually a rifle of some sort.  And that just feels stupid having 100's of guys with automatic rifles just standing there while your running around slashing them with your oversized sword.

That's why Zelda was fine, casue you have enemies with clubs or swords.  Or Fire Emblem would be great, cause again old fashioned weapons.  

Throwing in guns feel slike it would make me lose what little immersion the games offer.  Yea warrior gamesmake you feel like your a god by killing hundreds in seconds, but at least with primitive weapons you sort of a have that illusion that they aren't just decorations that don't really ever attack you but instead you are just way better with a sword than them, or whatever weapon you have.


I think I can count all the FF enemies that use guns in one hand. So I'm not sure if you're serious or joking here.



I buy anything with the name Final Fantasy on it so bring it on! I will crush all those minions with my Vivi.



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