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Ocarina of Time 22 4.37%
 
Majora's Mask 58 11.53%
 
Wind Waker 85 16.90%
 
Twilight Princess 81 16.10%
 
Skyward Sword 140 27.83%
 
FUR SWURDS ADVENTURS 117 23.26%
 
Total:503

Can I pick two? Wind Waker and Skyward Sword share the title.



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Metrium said:
But it had the least dongeons not only in terms of quantity

No, that would be Majora's Mask.



sc94597 said:
Skullwaker said:
Twilight Princess by far, for me. It tries so hard to be dark that it just fails imo. The wolf segments were annoying, the entire map was unnecessarily large with nothing in it, the temples dragged on so long (this can be said for the entire game, as well), the tutorial section lasted for like a third of the entire game and its graphics have aged rather quickly compared to other entries. I just couldn't get into it like the others.

What do you mean by the tutorial section? While I agree it is a long tutorial, it is about 2 hours until the first dungeon if you don't know what to do, it certainly isn't a third of the game. And Skyward Sword had a pretty long tutiorial + cutscene segment as well, at least an hour. The game averages about 40 hours in length. 2/40 = 1/20 = 5% of the total game, not 33%. 

I really meant tutorial as in the game doesn't open up whatsoever until a third of the way through.



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MM - only one that I never finished and never really bothered retrying.

Considering that I've played through every one of them in last 2 or so years again, thanks to my kids, this is the only one that's left, so I'm guessing they'll force me through it eventually, so maybe I'll change my mind then - though, honestly, I doubt it.



Skullwaker said:
Ultravolt said:

Twilight Princess. Those dungeons... ugh!

I thought I was the only one who thought they were terribad. :P

Are you really saying that any TP dungeon is worse than the monotonous escort missions of Winder Waker?



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IkePoR said:
Skullwaker said:
I thought I was the only one who thought they were terribad. :P

 

Are you really saying that any TP dungeon is worse than the monotonous escort missions of Winder Waker?

All I'm saying is that I didn't find most of them to be any fun. Probably a different story for you, but that's how I experienced it.



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sc94597 said:
Slarvax said:

Granted, it's not as boring as TP. I never touched that one when I got to the 3rd dungeon. Planning on beating it this year.

TP gets better after the third dungeon. Fewer fetch quests and a lot of action/exploration. 

I enjoy the dungeons so far (the 2nd one specially), it just didn't feel alive. But many have told me that, so I hope I'm not dissapointed *looks at OoT*

Off topic: Isn't it lovely how almost every single Zelda fan has a different idea on which game is the best/worst? This is probably the only fandom that disagrees this much ^_^



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Skullwaker said:

All I'm saying is that I didn't find most of them to be any fun. Probably a different story for you, but that's how I experienced it.

Fair enough though I wanted to put things in perspective here.  Anything bad in any TP dungeoun is overshadowed by controling, calling, protecting, saving from a basement and throwing around Makar.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

For the record, my order as of now (from best to worst) is:
WW, SS, OoT, TP and I imagine that Majora's Mask will either be 2 or 3 once I play that.



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IkePoR said:
Skullwaker said:

All I'm saying is that I didn't find most of them to be any fun. Probably a different story for you, but that's how I experienced it.

Fair enough though I wanted to put things in perspective here.  Anything bad in any TP dungeoun is overshadowed by controling, calling, protecting, saving from a basement and throwing around Makar.

That honestly didn't bother me that much. I think I only had to save Makar once in my multiple playthroughs. To me, nothing felt alive or inspired in TP. Aside from the yeti mansion; that was probably my favorite dungeon tbh.



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