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Forums - Gaming - [Kotaku]In Japan, Vita has more upcoming games than any other console.

RolStoppable said:
ktay95 said:

Its Nintendo's job to sell 3rd parties on their console. Being underpowered, harder to port to and having rubbish sales isnt going to sell anyone on developing for WiiU.

So how does the 3DS's low number of games factor into your logic?

... um well firstly only Nintendo sells on Nintendo =P (not entirely true)
Seriously though I bet a lot of those Vita games are of the very niche kind, the kind that actually sell better on Vita than 3DS.
The only other thing that beats it is PS3/4 and looking at PS4's list theirs a lot western games or games with potential in the west (as well as those with potential for both Japan and the west)... also most probaly cant run on a 3DS =P



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Vita deserved it!



Conina said:
Samus Aran said:
ktay95 said:
Samus Aran said:
 

Narrow minded view that ignores all external factors. It's Sony's fault that Vita has no first party support.

Its Nintendo's job to sell 3rd parties on their console. Being underpowered, harder to port to and having rubbish sales isnt going to sell anyone on developing for WiiU.

No, that's the job of third parties.

It's the job of third parties AND Nintendo as platform owner. The build-it-and-they-will-come-attitude doesn't work anymore with so many competitors on the video game market (which includes Steam, Origin, smartphones, tablets, streaming services, mini consoles like Fire TV...)

Nintendo has to actively allure third parties (as well as all the other platform owners) instead of passively waiting for them.

Nintendo currently has 10 projects in the work in co-operation with third party studios for 2015.

http://gamrconnect.vgchartz.com/thread.php?id=195608

This is not counting games like Bravely Second, Youkai Watch or Monster Hunter. Only third party studios where Nintendo is heavily invested with. 



These are games with releases dates. The Wii U has far more than 2. This is cherry picking at its best. Vita numbers includes trash and indie titles. Wii u numbers only includes full retail games released by Nintendo. 

 

And as as I said, some publishers like to wait to release exact dates, whereas others don't so this is all nonsense.



Samus Aran said:
ktay95 said:
WiiU... -_______-
Good going Nintendo, you see why nobody buys your damn console now

It's not Nintendo's fault third parties rather make Japanese games for xbone even it makes no sense.

This actually shows that it's obvious that some Harare makers are backhanding cash to devs to make for their system.



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cfin2987@gmail.com said:

These are games with releases dates. The Wii U has far more than 2. This is cherry picking at its best. Vita numbers includes trash and indie titles. Wii u numbers only includes full retail games released by Nintendo. 

 

And as as I said, some publishers like to wait to release exact dates, whereas others don't so this is all nonsense.

Well in Japan all 3rd party games for Vita are not Indies, but if you talk about US in Europe then i agree with u almost 30% games are from indies.



Samus Aran said:
pokoko said:

Of course it's Nintendo's fault, just as it was Sony's fault for thinking the Vita would have third party support from the very beginning.  As Yoshida said, "In retrospect, there are so many options for publishers now that we cannot take it for granted that our new platform would be supported by third parties."  He also said they were going to try a lot harder to secure third party support for the Vita and it seems he was true to his word.  The only ones responsible for a console are the ones who make that console.

Narrow minded view that ignores all external factors. It's Sony's fault that Vita has no first party support.

Hardly.  It's a practical view and a view most businesses have to take in order to survive.  No one is going to do your work for you.  You have to make contacts and build partnerships that mutually benefit both sides.  Start a business then sit back and wait for other businesses to contact you, see what happens.  You'll have to close your doors within a month.  This is especially true when you have strong competition.  When your rivals out-work you, it's your own fault.  When potential business partners skip over you because your rivals create a more compelling environment, it's your own fault.  

The idea that third-party developers and publishers owe any one console manufacturer is a childish notion.  In a business, you are responsible for yourself.  No one owes you anything unless it's written down in a contract.

Yoshida also said, "There are limited resources that third party publishers have, and they have to diversify into new areas constantly; that's a challenge to get the support that we want."  That means you have to fight to get support, which is the way it should be in an open market.



RolStoppable said:
ktay95 said:

... um well firstly only Nintendo sells on Nintendo =P (not entirely true)
Seriously though I bet a lot of those Vita games are of the very niche kind, the kind that actually sell better on Vita than 3DS.
The only other thing that beats it is PS3/4 and looking at PS4's list theirs a lot western games or games with potential in the west (as well as those with potential for both Japan and the west)... also most probaly cant run on a 3DS =P

The Vita games are niche because they are specifically designed for the platform. That's the consequence of the developers' desire to develop for PlayStation. Objectively speaking, they could just as well tailor the games they develop for the 3DS audience in which case the resulting games would be something more normal and diverse, rather than something that exploits a niche. Think of the range of games that Level 5 has put out over the years.

There isn't much Nintendo can do to convince third parties who absolutely want to make PlayStation games. That bias goes as far as openly expressing concern about the future of PlayStation platforms and taking on the responsibility to grow the installed base of Sony's devices (while Sony more or less sits idly by, unwilling or incapable themselves to sell their own systems in larger numbers). IIRC both Nippon Ichi and Square-Enix have said as much rather recently.

The 3DS games are for kid and  avid Nintendo fans because they are specifically designed for the platform. That's the consequence of the developers' desire to develop for 3DS. Objectively speaking, they could just as well tailor the games they develop for the 3DS audience in which case the resulting games would be something more kid friendly and monster hunter esque type of games.



pokoko said:
Samus Aran said:
pokoko said:

Of course it's Nintendo's fault, just as it was Sony's fault for thinking the Vita would have third party support from the very beginning.  As Yoshida said, "In retrospect, there are so many options for publishers now that we cannot take it for granted that our new platform would be supported by third parties."  He also said they were going to try a lot harder to secure third party support for the Vita and it seems he was true to his word.  The only ones responsible for a console are the ones who make that console.

Narrow minded view that ignores all external factors. It's Sony's fault that Vita has no first party support.

Hardly.  It's a practical view and a view most businesses have to take in order to survive.  No one is going to do your work for you.  You have to make contacts and build partnerships that mutually benefit both sides.  Start a business then sit back and wait for other businesses to contact you, see what happens.  You'll have to close your doors within a month.  This is especially true when you have strong competition.  When your rivals out-work you, it's your own fault.  When potential business partners skip over you because your rivals create a more compelling environment, it's your own fault.  

The idea that third-party developers and publishers owe any one console manufacturer is a childish notion.  In a business, you are responsible for yourself.  No one owes you anything unless it's written down in a contract.

Yoshida also said, "There are limited resources that third party publishers have, and they have to diversify into new areas constantly; that's a challenge to get the support that we want."  That means you have to fight to get support, which is the way it should be in an open market.

If Nintendo didn't support 3DS with first party support it wouldn't sell well. And that would mean third party studios wouldn't make games for it.

And 3DS has quite a few juggernaut third party games on it like Youkai Watch and Monster Hunter. 



Samus Aran said:
Conina said:

It's the job of third parties AND Nintendo as platform owner. The build-it-and-they-will-come-attitude doesn't work anymore with so many competitors on the video game market (which includes Steam, Origin, smartphones, tablets, streaming services, mini consoles like Fire TV...)

Nintendo has to actively allure third parties (as well as all the other platform owners) instead of passively waiting for them.

Nintendo currently has 10 projects in the work in co-operation with third party studios for 2015.

http://gamrconnect.vgchartz.com/thread.php?id=195608

This is not counting games like Bravely Second, Youkai Watch or Monster Hunter. Only third party studios where Nintendo is heavily invested with. 

That's a start, but they have to do much much more to make their platforms attractive for third parties.

For example: the Wii was the first console Telltale games ported their games to: Strongbad, Sam & Max, Tales of Monkey Island, Back to the Future, CSI... since than Telltale has added one platform after the other (360... PS3... iOS... Android... Vita... PS4... Xbox One...) and never cut support to any of these platforms.

But since 2011 they are avoiding Nintendo platforms like cancer. So why no Walking Dead, Wolf Among Us, Game of Thrones or Tales of the Borderlands for WiiU or some older series for 3DS in stereoscopic 3D (most Telltale games look great in 3D)? Can't be a hardware issue, these games are not very demanding.