| Jizz_Beard_thePirate said: Well it could, but would we want it to? Cause Zelda will be pushing the wiiU to its limits imo and making it run 60, while I love 60 fps games, a open world Zelda game that is this big = graphical potencial lost if they are aiming at 60fps. Now, if they can do 60fps while still making the game look zomfg fap worthy, then sure, I would love it but idk if the wiiU's hardware will be capable of that with an open world Zelda game |
There is absolutely no case what so ever, aside from having a much larger world, where a game shouldn't be running at 60fps. If running at 30fps was the only possible way to achieve that large, seemlessly connected world, then yeah, I'll manage like with the GCN what literally could not do a world the size of WW in 60fps.
But if all they have to gain are extra graphical bells an whistles and the world's size and content wouldn't be lessened, then they can shove that up their asses. Gameplay is most important. 60fps is objectively more important for a video game.








